Update native
Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later.
Merge pull request #2787 from tpunix/master

bugfix: params of textureCache_.Invalidate
Fix some pointer silliness that clang fortunately caught
Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui
Update native with minor newui improvements (focus, tabs)
Fix touch screen controls, Fixes 2789
Add correct behaviour to the various sceNet*init and sceNet*term functions. Fixes Peace Walker's mission hangs, and should possibly fix other games that would hang with repeated initialisations and terminations of the sceNet libraries.
Add new booleans to savestate.
Merge pull request #2790 from thedax/sceNetStubs

Stop Peace Walker mission hang by fixing sceNet*Init and sceNet*Term
NewUI: Add new Language selector screen (uses the new popup list screen).
Fix for PPSSPP auto logging mode for Windows 64-bit

Thanks @pal1000
Fix https://github.com/hrydgard/ppsspp/issues/2785
Qt Buildfix.
Fix texture sizes in Shin Sangoku Musou Multi Raid 2 HD Ver; it doesn't use double texture coordinates.
Add struct info for Dynasty Warriors Strikeforce 2 HD Edition. Unsure if the info is 100% correct.
Remove struct info; it's the same game, heh..
Clean up HDRemaster.h; it was a mess.
Fix silly bug caused when fixing another silly bug in f528774b390e0a8e2068b0b24804c251ee06963f
Merge pull request #2792 from sum2012/bat-patch

Fix for PPSSPP auto logging mode for Windows 64-bit
Merge pull request #2797 from thedax/hdRemasterSupport

HD Remasters: Fix Shin Sangoku Texture size issue.