More Animation Stuff
added missing files
Fully updated Bulbasaur to be pieced properly and fully working with the new animation system
added new skeletons
Did camerupt
added body as a key part of all models
re-pieced eevee
fix to crash on level up while battling.
Fixed counters and persistance in attacks
Some tweaks to the battle cam
fixed issue with battleVariables
started piecing growlithe
Merge remote-tracking branch 'remotes/origin/master'
re-pieced growlithe
removed EntityCamera.  Instead now manipulate view target from within GuiBattle