Just for backup purpose. Not a runnable code.
adding opencv to cmake
Refs #23 - Added opencv detection to CMakeLists files.
Refs #23 - Fixed typo.
added some functions to get the intersections.
refined exit-button
simplified open-button
added Info MessageBox
Require cmake version 2.8.9, closes #33.
Merge branch 'master' into #28_camera_into_opencv
implemented example signal/slot connection with parameters of type QImage and GoBoard
fixes #24 - the game discards any setups that contain invalid stones
added a comment clarifying why passing a pointer to the GoBoard is safe
refs #31 - prototyped some slots for the backend
added an example how to get the information the gui needs out of a GoBoard
Merge pull request #36 from augmented-go/#24_validate_GoSetup

fixes #24 - the game discards any setups that contain invalid stones
started implementation of AugmentedView. added comments in GUI
added example_pic
added critical error when file not found
fixed error with 3ds-file