Added new method setGrid() in GameMap, GameMap is no longer initialized the same way. Grid is no longer passed to constructor
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
Documentation for TileFactory
Merge branch 'towerdefense2.0' of https://github.com/duke-compsci308-spring2013/vooga into towerdefense2.0
Fixed Merge conflicts and added tileIds to each tile factory