ZVISION: Add a return statement for when image load fails
ZVISION: Fix namespace indentation
ZVISION: Remove extraneous member variable
ZVISION: Replace includes with forward declarations
ZVISION: Create RenderManager class and move code from image.cpp
ZVISION: Convert old code to use RenderManager
ZVISION: Remove extraneous file
ZVISION: Fix memory leaks
ZVISION: Create member function for creating a panorama look up table
ZVISION: Create a class for handling all render table logic

Aka, creating the lookup tables, storing the current render state, and eventually doing
the image mutations.
ZVISION: Move rendering logic from ZVision class to RenderManager class
ZVISION: Convert error() to warning()

I did not realize the intended behavior of error() is to close the application
ZVISION: Convert console code to use RenderManager and add method for setRenderState
ZVISION: Remove supurflouous 'const' and add 'inline'
ZVISION: Remove variable used for debugging purposes
ZVISION: Fix unsigned/signed compiler warning
ZVISION: Force all files to be registered with SearchMan as 'flat'

There are 10 file name conflicts as a result, but the conflicts are byte identical.
ZVISION: Modify renderImageToScreen to take into account the current RenderState
ZVISION: Modify the RenderTable panorama math to account for panoramas being transposed
ZVISION: Modify loadImage console command to account for new render options