GRAPHICS: Build for android
GRAPHICS: Abstract shader compilation and VAOs
GRAPHICS: Get rid of VAO usage [OpenGLS]
GRAPHICS: Make shaders compatible with GLES2
GRAPHICS: Request an OpenGL ES 2.0 context
BUILD: Enable ndk-{build,gdb} in dists/android project
GRAPHICS: Switch renderer to GL ES2
ANDROID: Unpack library from lib/... instead of mylib
GRAPHICS: Render mouse texture correctly
GRAPHICS: Disable more drawing code
GRAPHICS: Add Graphics::Framebuffer for deferred rendering
GRAPHICS: Use framebuffer on android