begins major refactor for new collision detection
adds z axis for layering independent of render order, fixes tree layering
quick fix for tree overlaying menu bug
tree stuff
BOOM!  A 3 animation character...  A lot of work for a downgrade:(  But here comes armor next!
Updated graphics to include pants and armor.  Not yet equippable!
Began the process of adding Armor.  Drag and drop armor into appropriate cells...
Finalized the armor.  Final is a very loose word though...
Broken commit of bloomable trees:)