Add a Phase object.
Use Phases for Use.
Check every required phase's is_ method on calls to ctx().
Change several Log calls to debug calls
Change around some Part methods.
Rewrite Manipulation code based on the changes to Phases and Parts
Improve debugging
Method to get a single aliased argument
Rewrite major parts of the processing loop
Comment out actions/commands until they're fully implemented.
Convert Pickup and Pack
Add more could/is methods
Add a not-so-nice override of actor call().
Fix unstoring into a manipulator.
Wielding.
Only call is_ methods if they are defined.
Undefine several is_ methods
Spacing
Fix reversed logic