Fixed bug allowing infected people to get infected again
Add 'dead' count to display
Add distinct coloring for dead vs sick in display
Infrastructure for testing that moves have occurred
Test now looks for actual moves rather than allowing all skips
Initial implementation of 'move' behavior
Working (hopefully?) implementation of 'move'
Refactor to prepare for airplane moves
Implemented air travel mode
Implemented reduced mobility policy
Implemented "chosen few" policy