Story for cutscene

Here is the quick storynotes for the first cutscene
silhouettes
gm_project_file
New control scheme (minor fix)

Have updated the design so the button matches the actual gameplay with
the new rocket shoes function.
Added a class for control management

The enum for buttons in GameController.h isn't complete, otherwise it
needs to be implemented and make child classes to GameController.
Updated chat boxes.
Remade the way buttons are handled.

Made a controler for keyboard and changed the function for checking keys
so it instead returns keys. POSSIBLE BUG: copying the set that the keys
are returned in doesn't work, gives an error about invalid access
design
Just map fixes + workfile

Nothing new to see here
Animations and text stuff.
Updated with my planning link

All the dialogue is in now, but not checked or worked thru