Reformat Code, and some improvements to Javadoc and a bit of tweaking to Commands
Improved typing in JSON files, using TypeTokens.
Looks like we forgot to update the version here, also added a TODO for making it automatic.
A few improvements to CraftingManager and added a GameMode Enum, and added some lowercase fixed
Some Improvements to the server code, and a detector for the version if it exists, from the manifest
Added CreeperChargeEvent, and added a EntityEvent interface for all Entity events to implement.
Merge remote-tracking branch 'origin/1.6.2' into 1.6.2
Updated build.gradle to include all dependencies when making an IDEA Project from Gradle. I have tested it by recreating my project
with it, and it works great.
Changed Plugins a bit. The Plugin class is now automatically registered as a listener on enable, and is unregistered on disable.
Hacked Auto Complete to directly parse from the TabCompletion class. This might break it, no promises, but hey, thats what testing
is for.
This should fix the bug with Tab Completion
Added Advanced Tab Completion. This probably is buggy, but it should do something at least.
Updated TabCompletion and Commands are now more awesome.
Added Lockdown Command and some more improvements to the API
Fixed a bug in Ops/Permissions, and added nice messages for /tpall command
Added lots of World/Location functionality. Added a setspawn, and difficulty command.
Fix bug in /pardon command (Array index was too high)
MINETWEAK-30 #close Capabilities are now set on GameMode change.
Removed Alex's references to Bukkit, in comments and variable names! Thanks Alex for totally copying Bukkit's code. Cheers to you!
Removed LibraryDownloader, it'll be implemented later.