Fixed a few more bugs with the animation editor. Stubbed out the code that deals with zoom as I'm not sure what purpose it serves but it was causing the editor to break when playing back the animation.
Add PyGame installation instructions for OS X
Add some formatting and finish merge from origin.
Fix color vortex animation
Add pause button.
Movement
Finish merge from master
Add events and key bindings.
First pass at input manager.
Changed events to use event manager.
Add new player class to handle player logic
Add event manager method to check for current events
Make player update function, and move pause/quit to its own handling method.
finish merge from master
Added color changing key actions
Added color changes
Add color value to vortex constructor
Fix time discrepancy on multiple platforms.
Make sure that our player animation starts at the proper time and that it loops.
Add scaffolding for world representation.