Added gource perl script to .gitignore
Will show you later what it is used for ;)
[FIX] Corrected rare NPE because of wrong code. See #294
[MOD] Adding possibility to choose to kill villager and Golem. See #388
[MOD] Default radius of mk is now configurable. See #395
Merge branch 'master' of ssh://git@github.com/Belphemur/AdminCmd.git
[FIX] Clearing the drops instead of setting to 0 the amount of every
items. See #396
[FIX] When no msg is activated, the TextLocale can't work correctly
before it tries to parse a NULL. See #397
Last dev version of bukkit
[LOG] Adding some debug log.
[CHANGE] Make debugLog thread Safe.
[LOG] Better logging.
[CHANGE] Using bukkit way to see if it's the first time for the player.
[CHANGE] Better way to load the world, should resolve some issue. See
#399
[MAJOR FIX] Major NPE fix. See #402
[DEBUG] adding debug log.
[FIX] Reflection on MoveToWorld that have a new parameter.
[FIX] Conversion failure on world not loaded for lastLocation.
[FIX] If there is a MappingNode that is corrumpted (like a home) because
of unwanted recursion, remove it and construct it as an empty map. See
#401
[NPE FIX] Also checking the WorldNotLoaded. See #402
[FIX] Wrong Played Time in MOTD. See #400
[FIX] Change the name of the method used to check if we can or not open
the chest. See #405