[!] Fixed graphics not being displayed in x86 build
[!] Fixed a possible bug in R4300_Cop1_D_SQRT when SIM DOUBLES is disabled (x86)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1047 42e9bfbe-799a-4a2d-bad1-236e862a387a
[!} Fixed PSP build (sorry!)
[~] Patch_guOrtho was breaking most games in non-PSP builds

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1048 42e9bfbe-799a-4a2d-bad1-236e862a387a
[`] Fixed various typos from my previous commits

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1049 42e9bfbe-799a-4a2d-bad1-236e862a387a
[+] Enabled COMPRESSED_ROM_SUPPORT for W32 (zlib 1.2.7 is needed, should we bundle it?)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1050 42e9bfbe-799a-4a2d-bad1-236e862a387a
[-] Don't need ioapi/unzip.c (make sure to include the headers!)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1051 42e9bfbe-799a-4a2d-bad1-236e862a387a
[!] Handle LWL/LWR in direct load path too (fixes Rayman2)

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1052 42e9bfbe-799a-4a2d-bad1-236e862a387a
[!] Use K0/K1 regs to store current load/store base reg address

git-svn-id: https://subversion.assembla.com/svn/Daedalusx64/trunk@1053 42e9bfbe-799a-4a2d-bad1-236e862a387a
Merge branch 'master' of https://github.com/hulkholden/daedalus