Fixed bug when generating matrix (impossible to get inverse).
New console commands:

- pcanvassize
- pwindowsize
- pviewport
Fixed warnings and errors when compiling with Xcode 4.6.
Tests: allTest() method should be static.
kFZPLATFORM renamed to kFZ_OS
Cosmetic changes + little API changes.
Renamed FZPlatforms{.h, .cpp} to FZOSW{.h, .cpp}
Fixed memory leak in MAC's wrapper.
Refactored ParticleSystem. Part 1.

Texture2D and blend mode moved to ParticleSystemQuad.
ParticleSystem refactored. Part 2.

Methods moved.
Safer code. Part 1. FZFont.

- Validating font's texture.
Safer code. Part 2. Best logs.

- FZAutoList
- FZData
- FZTMXParser
Safer code. Part 3. MenuItem.
ParticleSystem. More flexible API.
Updated Xcode project.
Fixed wrong syntax in neon_support.h
New particle system 2.0!!!!!

Logic and rendering are two different instances. ParticleSystem is now the default particle system logic (similar to cocos2d)
and ParticleSystemQuad is the renderer.
Cosmetic + minor changes.
Fixed label alignment.
Menu is vertically aligned by default.