New branch: Move mesecon to node definition instead of functions like register_conductor; first steps: move everything to legacy
Finish new mesecon-in-nodedef for conductors and receptors. Make wires and switch use it for reference.
Port lightstones (as reference for effectors) + blinky plant to the new nodedef system
Cleanup, make and use util.lua, port command block and delayer to nodedef
Port more blocks to nodedef system: object detector, extrawires, water turbine, insulated wire
Port a lot more (basically everything apart from gates, pistons and extrawire crossing) to the new nodedef system. There are some problems with wall button and wall lever (in the way they visually connect to wires)
Fix microcontroller alias
Port door, fix button/lever bug, new visual style for receiver
Fix microcontroller digging
Fix insulated mesecon
Port gates (finally)
Slightly change wire look (may be reverted?)
Remove dead parts of the mod/dead textures/wireless mesecons
Fix crash when digging unknown nodes
Fix blinky plant bug (crash when placing mesecon next to it)
Fix a bug reported here: http://minetest.net/forum/viewtopic.php?pid=56152#p56152
Merge branch 'mesecons_in_nodedef'

Conflicts:
	mesecons/internal.lua
Fix a bug that occured when placing an effector next to a receptor
Fix sticky piston retraction not working
Include experimental vertical wires (needs textures)