Magic Mania: Sprites, Fixes, Balancing, and Mini-Features

Feature: Adds new functionality where wands will look different once they're out of charge for at a glace judgements.
Feature: Adds a wand of nothing to the hacked item list for the autodrobe, by popular request
Feature: Summon Guns/Summon Magic are now fun secrets that can be spammed for !!FUN!!
Feature: Renames the wand of resurrection to the wand of healing to drive home the fact that it does the same things the staff of healing can do
Feature: Changed how used books of mindswap punish people. Now if you use a used mindswap book it marks you to be used in a mindswap with the next unfortunate soul who reads it. 
Feature: Removed the compatible_mobs list for mind_transfer, meaning you can now mind transfer to any player controlled living mob.

Sprites: Adds new sprites for all the wands and books by Neerti
http://i.imgur.com/XMUJUt2.png
http://i.imgur.com/qMSSNgt.gi
http://i.imgur.com/kNxv7J3.gif
http://i.imgur.com/nphm3a5.gif
http://i.imgur.com/Y6L85uN.png
http://i.imgur.com/Djfc5Ts.gif
http://i.imgur.com/sn8klsW.gif

Bugfix: Simple animals can be revived from death with revive() now.
Bugfix: Makes it so people can't gain survivor status more than once 
Bugfix: Dead player mice won't be converted to items so they can still be revived.
Bugfix: Players playing chicks won't die by developing into chickens anymore
Bugfix: gives notransform to ethereal jaunting based on an observed edge case where a wizard was staff of changed while starting a jaunt and got stuck in bluespace for the rest of the round
Bugfix: Simple animals generated with no real_name will use their initial name as their real name so that transformed antags will not get a "(survived as )" because the thing they turned into didn't have a real_name set.

Balancing: Removes the staff of animation from summon magic, that was never supposed to be there!
Balancing: Gives the wand of healing more shots. 10, 5, 5, 4 up from 3, 2, 2, 1

Code upkeep: Renames the monkeyizing var to "notransform" since that's how it was being used in the code, as a flag to tell code to ignore transformation (initially because they were already turning into a monkey).