Link to GL to fix compile errors
Change Shaders to version 130
Change glFramebufferTexture to glFrameBufferTexture2DEXT to make it work with MESA libs
Use casesensitive file name
Merge pull request #1 from Xonar/linux-port

Linux port
Bound attributes for glsl1.3
Merge branch 'shadowfix' into develop
Added texShades variables to shaders
Storing, editing and passing texture mixes
Shader now mixes textures
Fixed bug with repeating textures
Checkerboard blending pattern
Documentation
Merge branch 'differingTextures' into develop
Added terrain types
Terrain types rendered propperly
Semi sensical terrain choices
Merge branch 'terrainTypes' into develop
Version Update
Fixed rotaion typo