- fixed: The SectorDamage 3D-floor code didn't account for Vavoom-style 3D floors where floor and ceiling plane of the control sector are inverted.
- fixed: The savegame code for player restoration did some undefined things with the userinfo that only worked due to previous memory leaks. It must ensure that the userinfos get properly transferred and not implicitly rely on the copy assignment being used to copy the actual player data.