Avoid NullPointerException when stopping the VideoEngine: delete buffers only from the GUI thread (OpenGL calls are required).

git-svn-id: http://jpcsp.googlecode.com/svn/trunk@3130 4ab978e6-3352-0410-996c-0b42db0051c8
Use UMD ID for patches on "Eiyuu Densetsu Sora no Kiseki FC Kai HD" to avoid confusion with non-HD ULJM05170.

git-svn-id: http://jpcsp.googlecode.com/svn/trunk@3131 4ab978e6-3352-0410-996c-0b42db0051c8
Finding from BlackDaemon: "Eiyuu Densetsu Sora no Kiseki SC Kai HD Remaster" requires 76MB memory.

git-svn-id: http://jpcsp.googlecode.com/svn/trunk@3132 4ab978e6-3352-0410-996c-0b42db0051c8
New finding from BlackDaemon on HD Remasters: the PS3 PSP emulator can handle textures of size 1024x1024 whereas the PSP can only handle textures up to 512x512.

git-svn-id: http://jpcsp.googlecode.com/svn/trunk@3133 4ab978e6-3352-0410-996c-0b42db0051c8