WPF interop support for Windows/DirectX.
Reverted: GraphicsDevice.Initialize() must be internal for Android.
Updating PR 1498 with a new NextPOT and fix on the condition trigger to resize the bitmap rendering buffer.
Merge branch 'develop' of https://github.com/mono/MonoGame into wpfinterop

Conflicts:
	MonoGame.Framework/Graphics/RenderTarget2D.cs
	MonoGame.Framework/Graphics/Texture2D.cs
Bugfix: SharedGraphicsDeviceManager.ApplyChanges() didn't set PresentationParameters when device was already created.
Fix ReflectiveReader loading issue
Merge pull request #1715 from evolutional/develop

Fix ReflectiveReader loading issue
Merge pull request #1497 from DigitalRune/wpfinterop

WPF interop support for Windows/DirectX.
Merge pull request #1697 from totallyeviljake/PR_1498_UPDATE_R1

Updating PR 1498
Merge back from develop