Initial commit
initial commit, card effect not working
almost functional cardeffects
last commit before cygwin, more cardeffect/action work
added binary directory with commands to run
switching to desktop, effects need work from moving files like DirectDamage and some more organizational work
card effects no longer error, and added rrm/all to pyprompt's bin
functional game, working on moving locations of specific effects
removing old files
Moved Effects to effect, cygwin issue with case sensitivity
removing the old Effects (which should have been effects) directory
changed implemented card effects to be the intended ones
persists and persist activates now behave closer to functional
Fixed import error and cleaned up database loading "api"
pruned whiteBox testing (testing needs to be rewritten)
cleaned up higher level/executable code
Start to rename favoring under_score as opposed to CamelCase
Convert CamelCase to Under_Scored
Change output to include a containing <game></game> tag
and have model's output return as opposed to print
lowercase files names, all under_scored_properly, more organization to come