Remove synchronized
TAG for debug not as fixed string
Remove unused stuff
Extract methods
Cleanups
Inline variable
Small refactorings in SpaceGamePoints
Variable renaming
Cleanup interface
Remove unused methods
No hardcoded debug TAG
Variable renaming and interface cleanup
Add scalar multiplacation to PointF
Add operation to get length of PointF
Use PointF in favor of Vector2
Use PointF in favor of Vector2