Added fully support for ET:L
Fixed flag actions being detected incorrectly because of warning messages
Fixed flag indicator not being reset after map change/match reset
Rearranged 1_Flag/1_Dynamic vars for better clarity
Revised Memory_Open process for performance
Removed StringCaseSense
Simplified type checking
Added mapscript size
Fixed quickchat to shown correctly when navigating quickly
Removed comment
Moved up pause bugfix
Simplified Console_Command()
Revised dyn reading process to refer to map entities
Fixed reviver name
Added entity key
Changed ModuleGetBaseAddress to use handle from Memory_Open
Removed SetTimerF because of pause bug
Fixed sending commands to console without game window
Added query for sending commands referring to sv_floodprotect
Fixed flag event detection