Added lots of debugging lines and determined some mixed news.

Mixed news is: Plan A most likely won't work. Connection gets reset if
an odd message gets sent. Plan B may work by piggybacking off of
RoomChatMessageMessages which is, in my opinion, absolutely hilarious
but also frustrating. On the bright side, the listener DOES pick up
RoomChatMessageMessages so the mod can be nearly hook-free more than
likely.
Merge branch 'debug' into working
Balanced out a lot of logger statements for future debugging.

Going to need it to implement Plan B.