Fixed normals for some tiles and fixed geometry on a few tiles so they are square.
Merge branch 'refs/heads/master' into Levels
Merge branch 'Levels' of https://github.com/AlexHayton/UnityTestProject2
Minor tweaks to shotgun and rifle values, still WIP but much better than before
updat map
Merge remote-tracking branch 'remotes/origin/Levels' into alex
Merge remote-tracking branch 'remotes/origin/Rami' into alex
**UNSTABLE** Intermediate checkin.
All the values now live in the weapon