Add more logging to kill action when debugKillAction is true.
Move drone stats logging to the Statistics State so that we are DEFINATELY done with the mission before we start writing drone stats
more debug logging in TargetCombatants
fix for out of range LCOs
Add AIMEDs to the list of IsContraband, and update IsContraband to use the results bool with a bitwise comparison list.
iteration
being alive is no longer a consideration on if things can go into a GSC or not, as such this code is no longer needed.
Do not undock until at last 45seconds after we were last in space. This should fix all instances of being unable to dock because our session change timer hasnt expired and we were trying to undock too early...
separate out the GetBestDroneTarget logging from the regular GetBestTarget stuff...

<debugGetBestDroneTarget>false</debugGetBestDroneTarget>
distance between 2 entities (needs testing)
Merge branch 'BleedingEdge' into MoreEntityCacheCaching