Fix issue where dungeon loot table had wrong values.
Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value.
Some small code cleanups.
Added getter for Metadata smelting list, because, why not.. PR: #352
Fixed incorrect lighting in some cases. Closes issue #349
Added event hooks to control to allow mod control of mob spawning. PR: #337
Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn