Renaming Windows solution and project to WindowsGL.
First pass at a new Windows DirectX platform.
Merge branch 'develop3d' into windesktop
Added initial WinForm platform and window stubs.
Removed the override for WillMoveToWindow. This was destroyign the framebuffer, which was unnecessary.
Removed PreserveFrameBuffer hack.
Fixed unscaled scissor rectangle being applied after rotation on iOS
Fixed unscaled scissor rectangle being applied after rotation on iOS
Fixed unscaled scissor rectangle being applied after rotation on iOS
Interim work on audio import and processing.
Merge branch 'develop3d' of https://github.com/mono/MonoGame into pipeline
Changes for SharpDX 2.4.2
MediaPlayer CamelCase-ed
Pulled SharpDX 2.4.2 assemblies
Don't be so specific about SharpDX.DXGI
Revert "Don't be so specific about SharpDX.DXGI"

This reverts commit 4e15a74fabc3c40aab2b8b0e9cc2ed03d78b2eaf.
Try again
Merge pull request #1106 from Nezz/sharpdx_2.4.2

Changes for SharpDX 2.4.2
Removing old content project types.
Fixed old references to PSS in content pipeline projects.
Fixed content project to use "OSX" not "Mac".
Improved the name and description of MonoGame content project template.