Disabling apply changes / discard changes on toolset load. Fixed discard changes button.
Removed rename functionality for objects in tree view because it's redundant. Fixed closing a module.
Added collision box overlay to TileEntity
FRB update and collision box painting
Added highlighting to passability editor
Tile collision boxes CRUD operations
Removed UI entities and moved logic to the screens.
Reverting last commit. Forgot about click-through.
Integrated UI entities into regular FRB draw/update methods. Removed the Update/Draw event hooks in the WinterEngineService class.
Reworked object saving routine.
Master to DI