Core/Conversion: Some work on handlers.
Core/Conversion: Deleted one too many sets of ()
Core/Conversion: Well, it builds again without scripts. Please try to keep it compilable -- it makes it a lot easier to find problems.
Core/Conversion: Start to remove DK
Scripts/NPC: Tiger Matriarch removal. Wasnt introduced until 335a and trying to compile
Scripts/NPC: Minor cleanup on tiger matriarch struct, removed a comment in core
Merge branch 'master' of https://github.com/trinityclassic/trinityone
Core/Conversion: revert some code that should not have been removed. Unit::SpellDamageBonusTaken
Core/Conversion: remove some more DK stuff, and some Rune stuff
Core/Conversion: Remove more DK / rune
Core/Spells: Removing base Deathknight spells
Core/Spells: removing the default in the case loop that was accidentally added. (from commit 6c8ca3f96c)
Core/DBC: Removing Deathknight taxi nodes
Core/Spells: Removing Deathknight pet spells (so we can remove pet_dk.cpp)
Core/Conversion: Updated Opcodes to 2.4.3. Some more work on update fields. Some work on handlers (mainly marking which ones need to be updated).
Core/Conversion: Cosmetic change to status codes to match 3.3.5a
Core/Conversion: Well, it compiles again (without scripts), but there is still a sooooo much work to be done. Next step -- getting in world.
Core/Pets: Removing remaining Deathknight pet spells
Core/Cmake: Forgot to update the cmake list, pet_dk.cpp was removed
Core/Conversion: Trying to fix linker errors now. So much to reimplement. Despite what someone said on the forums, a LOT changed between 2.4.3 and 3.x