new levels and bots
retry
Merge branch 'master' of https://github.com/Und3rtak3r/RobotSplit
Updates on documents
Thank you guys for everything and good luck with the game :)! Konrad
out!
Merge branch 'master' of https://github.com/Und3rtak3r/RobotSplit

Conflicts:
	Audio - Konrad/Sound Fx/Vinststix.aif
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_assemble_stix.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_death_stix.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_disassemble_stix.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_extend_body.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_extend_brain.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_jetpack_body.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_jump_stix.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_lazer_spawn.wav
	Audio - Konrad/Work in progress/Concepts and WiPs/Audio
Sketches/s_wallclimb_body.wav
	Audio - Konrad/Work in progress/Concepts and
WiPs/Music/Breakingthebank.aif
	Audio - Konrad/Work in progress/Concepts and
WiPs/Music/m_hellstage_1.wav
	Audio - Konrad/Work in progress/Concepts and
WiPs/Music/m_hellstage_2.wav
	Audio - Konrad/Work in progress/Concepts and
WiPs/Music/m_tutorial_1.wav
	Audio - Konrad/Work in progress/Concepts and
WiPs/Robotsplittrailermusic.mp3
-<<-
Graphics

:)
sound struct update

Updated some docus and changed the structure, more will come later today
Tweaks on the ending screens.
Cutscene text sample (ending)

A little something something and some restructure and a check-up
New information, updated document for graphics/sound

Only new information for graphic/sound and what they should use in line
with the story/design
Halloween day 1
tut1bg
Merge branch 'master' of https://github.com/Und3rtak3r/RobotSplit
graphics examples
Icon
Facebook icon
Sound sketch uploaded

A file to enjoy and think about.
Merge branch 'master' into Robbin