Monster defeat routine calls moved combat.as to Monster class
Merge branch 'master' into monster-classes

Conflicts:
	classes/classes/Monsters/EncapsulationPod.as
Minor cleanup, mostly a parser update.
Update parser SOME MOAR
1) combat.as:eAttack() moved to Monster.eAttack(); 2) combat.as:takeDamage() moved to Player.takeDamage(); 3) Player now accepts game reference (CoC instance) in constructor
Merge branch 'monster-classes'