Add view property to RenderTarget interface, since both its
derived classes implement it.
Fixed Sprite Constructor, plus formatting

The Sprite constructor now takes a const(Texture) like it should, plus
made some formatting changes.
Fixes #32

Fixed RenderStates Issue when drawing Shape objects.
Adds getGlobalBounds() for Text.

The code was a simple copy paste from sprite with a modification to the function it was calling (sfSprite_getGlobalBounds to sfText_getGlobalBounds)
Remove ref from Time's OpCmp

Allows the use of code like this:
if(Timer.getElapsedTime() >=  Time.seconds(4))
{
	//Insert Code Here!
}
Update system.d

Fixes #35
Merge pull request #1 from Jebbs/master

Update system.d
Merge pull request #36 from Halsys/master

sfText_getGlobalBounds && remove reference from time comparison
Add mapPixelToCoords and mapCoordsToPixel to RenderWindow

Added the mapPixelToCoords and mapCoordsToPixel functions to
RenderWindow.
Merge pull request #37 from MattUK/master

Add mapPixelToCoords and mapCoordsToPixel to RenderWindow
Fixed formatting, added move to View

Fixed formatting from previous commit, added 'move' function to View
class.
Vector2 now defaults to the origin
Merge pull request #38 from MattUK/master

Fixed formatting, added move to View
Merge branch 'master' of https://github.com/Jebbs/DSFML
Added sleep() function to system.d
Merge pull request #41 from aubade/master

Adding a couple bits of missing API
Update graphics.d

This fixes an issue someone emailed me about. It allows someone to do Color(xxx,xxx,xxx) and they can see the color instead of the alpha being 0.
Color default fix
Merge branch 'master' of github.com:Jebbs/DSFML
Update README.md