no idea what bug that was supposed to fix, but it created a bigger problem than it solved.
try/catch block for cache.instance.entities
Assume a total of 5 available targeting slots (targeting 5, no multitasking)
<Cade> max targets is 12 btw

<Karr> so, 2 is natural?
<Karr> nice
<Cade> 2+5+5
<Karr> thanks cade
Entities issues...
Merge branch 'BleedingEdge' of git://github.com/ISeeDEDPpl/Questor into BleedingEdge