spinning 3D ship
multiple Manifestations for initial world-wrap
basic solution to world wrapping
more work on continual world wrap
finished world wrap!
finished Ship movement, refactored parameters
initial threading code
finished building basic threading
game-related custom WorkItems
final readying of threading for tie-in to game
Ship can now update using threading code
bug fixes, added tumbling asteroid
finally found some decent 3D models!
Merge pull request #24 from SudoSoftware/threadedShip

Ship, world wrap, and threading model