-Remove the CVAR_SERVERINFO flag from several cvars that the client does not need to know about.
-This reduces the size of launcher query response packets to hopefully mitigate the issue of oversized response packets getting dropped and preventing the launcher from displaying any information about a server.

git-svn-id: http://odamex.net/svn/root/trunk@3781 b0bcef46-2027-0410-bd56-ab726e9a1d04
-Change the default value of cl_prednudge from 0.30 to 0.70 to make position misprediction more responsive.

git-svn-id: http://odamex.net/svn/root/trunk@3782 b0bcef46-2027-0410-bd56-ab726e9a1d04
-Change the server cvar sv_zdoomspawndelay to use a float value which determines how long a player has to wait before respawning (in seconds).

git-svn-id: http://odamex.net/svn/root/trunk@3783 b0bcef46-2027-0410-bd56-ab726e9a1d04
-Rename the cvar co_zdoomspawndelay to sv_spawndelaytime to better reflect its new purpose.

git-svn-id: http://odamex.net/svn/root/trunk@3784 b0bcef46-2027-0410-bd56-ab726e9a1d04