Fixed case of G2 include
Removed extern C from C code
Added DT's fixed version of Assimilate which also compiles for .NET 2003. Added back DT EDIT comments to DT's ModView fixes.
Fixed mostly the sln and project files.  Fixed dedicated
Fixes some warnings and wrong include dir for dedicated
Fixed cvar restart on fs_conditionalrestart
Better tweaks for Q_vsnprintf, and Com_sprintf
Added homepath check for loaddll
FS_ConditionalRestart change again
modbase changes

MAC_PORT->MACOS_X
Sorry razor, have to keep version 1.0.1.0 or the MOTD server tells us to upgrade.
Fixed mouse not being released when ingame and not-fullscreen and console down.  Mouse is released when not-fullscreen and loading too.
Merge pull request #35 from redsaurus/master

changed references to MAC_PORT to MACOS_X
Merge branch 'master' of https://github.com/Razish/OpenJK
Fixed vm_created cvar patch for real this timegit add codemp/qcommon -p:lol
More updates for sln but probably should change the botlib path seems to cause issues if you dont rebuild botlib when switching configs
Adds new cvar fx_flashRadius.  Determines radius for flash effect primitives. (0 disables them completely) set to a value higher than 11 to accomodate your resolution.
Merged in shader optimizations from runaos/iodfe also fixes issue with detpack blinking shader not working in MP.
Add shift+escape alias for toggling console.  Helpful for non-US keyboards without tilde
Merge pull request #32 from eXeC64/minor_fixes

Minor fixes