added professor xavier, who encourages the player to try the ERG on his computer
added more perspectives of xavier
Merge pull request #54 from rcatlin/feature/earthquake-xavier

[Earthquake] Professor Xavier
Mrs. Foo triggers Earthquake and is injured
Increase z value of props; position view-scene absolutely
Add props to view-scene not controls-overlay div
Comment out earthquake animatino until new one available
Merge pull request #47 from rcatlin/feature/earthquake-mrs-foo

[Earthquake] Mrs. Foo
Try to add a heavy object to the earthquake scenario
Get the heavy object to work (other than having no images)
The heavy object can be a TV, unless anyone has better ideas.  I hope that it is okay to put my original drawing in the "asset" folder.
The TV now also appears after the earthquake.  If you did not move it, it has fallen down and broken.
Alphabetize triggers
Remove trailing commas
Merge pull request #49 from rcatlin/feature/earthquake-heavy-object

[Earthquake] heavy object
Merge branch 'master' of github.com:rcatlin/Emergency-Response into evacuate-when-shooter-nearby
I finished up changes to the evacuate feature. Made the shooter in the south hall visible from room 240. Added functionality so player cannot return to south hall from west end once they escape (or they lose). Made it so they only have 5 sec to escape from hall once they enter it.
Finished up the evacuate and player runs when shooter nearby features. Also Added another image for the shooter in the south hall from 240's perspective
I was trying to push my changed but had to pull and fix a merge conflict. Now it is saying there are no changes to commit so I changed the value of one of the prop's height by 1. I just want to make sure you guys get allthe changes I made today.
merged with john's latest changes