Merge pull request #4 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #5 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #6 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #7 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #8 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #163 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #171 from d3athrow/Bleeding-Edge

Merging bleeding-edge into master
Merge pull request #173 from d3athrow/Bleeding-Edge

Bleeding edge
Merge pull request #174 from N3X15/Bleeding-Edge

Add air conditioner.
Merge pull request #9 from d3athrow/Bleeding-Edge

Bleeding edge
Lowered cooldown to 1.5 minutes, made items pass through so it doesn't bug up the damn thing
Alien buffs, increased health and health regen on weeds, and made tackling a bit better
Exosuit Tracking Beacon's effect is now much more significant and noticeable.
Merge pull request #175 from N3X15/Bleeding-Edge

Track griffons breaking pressure barriers.
Merge pull request #176 from Emisune/Bleeding-Edge

Exosuit Tracking Beacon now significantly more effective.
somehow missed the two alien castes
Nerfed normal lasers to 30 damage, captains gun is still 40 burn damage though.
mental focus buff
adds proper logging to monkey SE usage
Merge pull request #177 from N3X15/Bleeding-Edge

ZAS settings reworked to be more configurable.