-Global
  -Removed OpenGL and GLUT frameworks.  Visualization is being revised and will be added in at a later time.
  -Edited SimSandbox-Prefix.pch to be empty.
  -Removed "ABSSimulation" filename prefix, as it impaired readability without providing any practical use.
-Ant
  -Added:
    -#define'd constants to represent an ant's current status.
    -NSPoint pheromonePosition
    -reset method to reset the Ant after a colony is done with it.
  -Consolidated:
    -int x, y -> NSPoint position
    -int returnX, returnY -> NSPoint siteFidelityPosition
    -int prevX, prevY -> NSPoint previousPosition
 -Renamed:
    -int antStatus -> int status.
    -int carrying -> Tag* carrying.
    -int sinceMove -> int lastMoved
    -float direction -> int direction
  -Removed:
    -int rfidX, rfidY, searchTimeCounter, travelTimeCounter, returnTimeCounter, searchDirection
    -BOOL influenceable, penDown
    -float previousPheromone, previousPheromoneScent
-Colony
  -Added:
    -NSMutableDictionary* parameters, used as a map container for all evolvable parameters to allow for easy iteration (useful to mutate/average all colony parameters in a single pass).
    -Custom getters/setters for all evolvable parameters to interact with the parameters dictionary.
  -Removed:
    -activeProportion
    -decayRateReturn
    -activationSensitivity
    -antTimeout
  -Renamed:
    -seedsCollected -> tagsCollected
-main.m
  -Temporarily emptied.
-Simulation
  -Rewritten from scratch.
    -(void)run:(Colony*)colony is still incomplete.
    -Removed variables which were either never used, had poor lexical scoping, or could be relocated into #define'd constants.
    -Removed simulationTag, delegate, stopSimulation method, renamed startSimulation to start, and removed checks to see if the thread received a cancel signal.  This aspect of the simulation is being reworked.
    -Removed visualization code.  The visualization is being reworked.
    -Removed the grid.
    -Removed initColonies.  This has been relocated into the init method of Colony.
    -Any variable name containing "food" or "seeds" has been renamed to "tags" for improved consistency.
    -Added a small Tag class to represent individual tags.
    -layoutTags and initDistribution have been consolidated into initDistribution.
    -All inline C functions have been relocated to Util.h.
    -Improved readability, efficiency, and commenting of the code.
-Util.h
  -Contains all small inline functions that were in Simulation.
  -Added randomInt, randomIntRange, pointDistance, pointDirection, and clip.