Some optimization
Add DepthReprojection class
Add DoubleBuffer.h
Refactoring
Change to left hand coordinate
Change coordinate
Add setup method for oni file loading
Refactor depth shader
Fix depth glInternal type bug
Change namespace of DepthShader
added AssimpModel util to control a skinned mesh loaded with ofxAssimpModelLoader
added assimp-model example
Merge pull request #1 from kikko/nite-assimp-util

an AssimpModel util to control skinned mesh loaded with ofxAssimpModelLoader
Add new or lost user event to ofxNiTE2
Fix ofxNiTE2 multithreading issue
Change emit event from main thread
Fix user tracker bug
Fix little bug popping a warning on some machine and an error on others
added getfloor features to ofxNITE
Merge branch 'master' of https://github.com/Lyptik/ofxNI2