Ported knocking on windows
Disabled automatic spawning of space ninjas
WIP: Porting gun auto-targetting + suicide
WIP: Porting gun targeting
Allowed more mobs to emote with me verb
Readded Xenobiology shuttle, readded combat shotguns to armoury (with beanbag shells), Removed Roboticist's access from command-clearance tech storage
Added banging against windows with harm intent
Merge branch 'master' of https://github.com/Baystation12/Baystation12
WIP Guncode
'
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Fixed gun aiming HUD buttons, other WIP junk
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into guntest

Conflicts:
	code/WorkInProgress/Cib/amorph/amorph_hud.dm
	code/game/objects/structures/window.dm
	code/modules/mob/living/blob/blob.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
	code/modules/mob/mob_defines.dm
	code/modules/mob/screen.dm
	code/modules/projectiles/gun.dm
	code/modules/projectiles/guns/projectile/automatic.dm
	maps/tgstation.2.0.9.1.dmm
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
added a door control button for the core, added lights, fixed some misc placement issues on rust test map

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
tweaked some rust icons

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
fixed icon + useability + construction issues for misc rust components, removed debug output for TEGs, made injectors no longer directwired

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
fixed some core field runtimes, made it actually process

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
some tweaks and balances to rust circuit research levels

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
cleaned up/added some missing icon_states for (rust) engineering areas

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>