playtest changes
Added continuous camera option.
Some bug fixes
sprite flipping, better jump and jetpack oxygen use
Merge commit 'ea847a117f953584dfefd2ad5fb3799427e06760' into aarondev

Conflicts:
	apps/myApps/Ksc_PAlpha_Rebuild_0_0_1/src/Player.cpp
	apps/myApps/Ksc_PAlpha_Rebuild_0_0_1/src/Player.h
Fixing more bugz.
Moar fixes.
Debugging vector management
Finished object deletion
Added player start position saving. Found memory leak in player texture loading.
Fixing gravity calculation; adding ADSR to player movement
still crashin'! but whatevs~
Refactored player controller. Still a bit messy.
Merge commit 'bfc25b62986e3136f5528d7a9debb2d3cdccaedd' into aarondev_mergeattempt

Conflicts:
	apps/myApps/Ksc_PAlpha_Rebuild_0_0_1/src/Planet.cpp
	apps/myApps/Ksc_PAlpha_Rebuild_0_0_1/src/Player.cpp
	apps/myApps/Ksc_PAlpha_Rebuild_0_0_1/src/StrandedAstronaut.cpp
	apps/myApps/Ksc_PAlpha_Rebuild_0_0_1/src/testApp.cpp
Added winstates; astronaut deletion; astronaut number tracking
Overhauling astronaut behavior; spring forces; chaining; not complete
Astronaut chaining complete; astronaut collisions still broken
Fixed astronaut behavior; added release-pickup delay; added player-astronaut collisions (disabled); moved release to SPACE_BAR
starting to put screen framework in
Added controls to comet particles; tweaked astronaut behavior