Simpler slowdown when on slime
Added abstract class TemporaryObject for common functionality in Bullets and Slime
Renamed Bullets to BulletHole
Added utility class Vector for help in collision detection and bouncing
Added TemporaryObjectList to handle updating and deletion of old TemporaryObjects
nothing
hittable circle before bouncing and sliding
work in progress, nothing useful
starting refactoring
nuf gnikarb ffuts
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soo cloose
a bit refactored kind of working bunnyInterface
a bit modified bunny controller. Stuff seem to be working, i hope
Deleted old svn files
Removed Vector utility class.
Merge branch 'environment-rework'
ignor
lists of hittable things
ignor
slide updated
sliding and the bunny picture change to see how it looks