Merge pull request #162 from OzoneH3/master

Added start menu credits section, added new features/options to motd
Merge pull request #163 from OzoneH3/master

Main Menu fix for windows, clear all lines before drawing menu
Added sinews and bones, restored starting inventory.
Merge pull request #164 from OzoneH3/master

Fixed credits  freeze
Added bone needle, reloads with thread, sinew or fibre.
Sinews and fibres transform into thread when unloaded, will look into fixing later.
Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm-DDA
Rag and leather pouches, low level easily craftable storage items
Merge pull request #165 from OzoneH3/master

Stretch construchtion menu with viewport. Runmode fix.
Prune dos-style newlines.
Prune uninformative comment label clutter.
Added smoker zombie, and fixed several field-related bugs.
Fields now properly hide monsters.
The debug monster spawn now works correctly.
Smoke no longer freezes monsters.
Added a no_breathe tag for monsters that shouldn't be slowed at all.
Added the ability to recover CBMs from butchered shocker zombies.
Merge pull request #169 from GlyphGryph/add_smokers

Added smoker zombie, and fixed several field-related bugs.
More line-ending cleanups.
Make robot drops make more sense.  Posted on the forums by Sorenson.
Merge branch 'master' into shocker_changes

Conflicts:
	mtypedef.cpp
Merge pull request #170 from GlyphGryph/shocker_changes

Added the ability to recover CBMs from butchered shocker zombies.
typo in MF_NO_BREATHE flag.
Moved templates to save folder.