Some cleanup of the FPS limiter code
Auto-disabling 3d physics and ogre graphics,
since they won't be supported for quite a while
Refactoring the templates
Putting back in setmetatable for now
Enabling getmetatable aswell
Merge branch 'jonas' of https://github.com/JonasT/Blitwizard into physics_api_fix_2012-03-11
Reverting bin/game.lua to proper state