+ General Updates
- Format code.
- Removed unused reference directives.
- Removed redundant default constructor.
- Reduced nesting where possible.
- Removed redundant definition of new Delegates.
- Use lambda expressions and Linq Queries where possible.

+ Timer
- Impl. readonly where necessary.
- Delegate.Method and MethodInfo.DeclaringType null reference protection.
- Impl. Timer thread block to prevent handlers from elapsing and adding items during world save.

+ Packets
- Added beta packet 0xF6 (multi movement)
- Added beta packet 0xF7 (packet container)
- Added beta packet 0x90 (map details)

+ Body
- Added Lord Blackthorne's body value to Body.IsMale

+ Map
- Ensured escape from potential stack overflow in enumerators.
- Null reference protection.

+ Mobile
- Flying animation logic updated.

+ BaseCreature
- Removed double Incoming Packet sending, why is it sent twice in two locations?

+ BodyTable.cfg
- Added High Seas entries.