Crib some more from the TP demo.

Going to have a few thigns I'm fiddling with here
Some fussing with particles tracking a layer.

Nutshell problem: you have a thing w/ particle effects on some layer
that you then pan around. The particles remember their absolute on-screen
location from when they're initialized, so they don't get zoomed/panned
appropriately.
Move to playn 1.8-SNAPSHOT
Setup the TP platform bits
Commenting
Rip out some more copy & paste.
Another bit for some weirdness we see on some graphics cards