Fix incorrect end length calculation. Closes #161 Thanks BStramke!
FMLLogFormatter: dynamic log level name

FMLLogFormatter now uses getLocalizedName or getName for log level name

Changes to be committed:
	modified:   common/cpw/mods/fml/relauncher/FMLLogFormatter.java
Update license text to make clear that FML is not a way to sidestep
MCP licensing.
Fix logical error in comment text
Update address of the FML repository to the new location in all the files
Update MCP to MCP7.26a and refresh MCP names
Merge branch 'FMLLogFormatter' of https://github.com/donington/FML into gh-updates
Merge branch 'patch-1' of https://github.com/bspkrs/FML into gh-updates
Fix breaking change
Javadoc cleanup
The "ServerStarting" event should now properly crash the server if it fails,
so the client will properly exit. Also, added in a "pre-server-start" event
that fires before the worlds are loaded for a save, just for you immibis.
Remember to add the new patches!
Add in a registry method to allow for alternative TileEntity names- they will be used to support
loading maps containing the older definitions.
Fix up packages.csv ordering for easier diffing
Add parameters to FML install to enable/disable certian aspects. Applying patches, running transformer/merger, and decompiling server.
Tweak a method signature
Deprecate the old GUI ticktype. They're dead and have been for some time.
Try and handle "death on startup" a bit cleaner
A log of logging cleanup. FML will now read logging.properties to configure logging channels a couple of times during startup.
You should be able to filter a lot of messages based on things like modid and certain FML related features that can be noisy
like item tracking.
Should close #175
More logging tweaks. You can probably configure individual mod log files if you wish now