msm_fb: display: check active queue before signal timeline

This patch make sure active queue is not empty before signal
timeline.

Crs-fixed: 453745
Change-Id: I450c0923a67bdc90d06249e3ba83edb0b3b4b319
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm: display: reduce timeline to 1 for smart panel

For smart display, dsi command and wfd, since it has its
own buffer, the input buffer can be released once the
display commit finishes, hence the fence threshold for
creation can be smaller. This patch reduce the timeline
from 2 to 1 for samrt panels. Also, it needs to
wait4dmap/wait4ov after kicked off. Otherwise, tearing may
happen.

Change-Id: I9eca871d8d863ef23b1d67b6e1e9cffea40ae4a6
Signed-off-by: Ken Zhang <kenz@codeaurora.org>
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: display: fix fence fd list be put twice

msm_fb_wait_for_fence() will put fence fd list if sync_fence_wait()
failed. After that same fd list wil be put one more time. This
cause a fd put twice and cause system crash at the time fd
was closed.

Change-Id: If6a358e051c98841e34c23d81098243003ef0836
Signed-off-by: Kuogee Hsieh <khsieh@codeaurora.org>
msm_fb: Update MDP fence wait behaviour

The current fence wait times out too early in cases where the GPU
is under a heavy workload. Change this behaviour to warn and wait
for a longer time for GPU to complete it's work.

Change-Id: I8b20c22733a77c1aaea4a1fd1e4daaa14b5ec2fd
Signed-off-by: Naseer Ahmed <naseer@codeaurora.org>