Build 1.0.5 for cocos2d 2.0 (armv7+armv7s support)

1. Added ability to skin the Kamcord UI to completely match the look and feel of your game
2. Added support for 16/32-bit MSAA
3. Fixed some OpenGL rendering issues by correctly reseting OpenGL state
4. Memory optimizations: for 16-bit display buffers, save 300KB - 1.5MB of memory (depending on screen resolution)
5. Fixed general stability issues in extremely rare edge cases