Fix mobs spawning on inverted slabs/stairs.
Update FML:1a232cf
1a232cf Fix multiple GUI containers for ML containers. Sorry ultimatechest that this fix took so long, a bug report at
853f54b Log if there's a problem reading the class bytes
Attempt a fix for the new chunk compression changes.
Update for MC 1.4.7
Update FML: f7cc50b
Fix a missed patch and cleaned up other patches
Rollback a method name change that breaks a lot of mods
Update FML: fb701cd
fb701cd Revert MCP name change for canConnectRedstone - it conflicts with a forge method of the same name and breaks 1
Fix noisy exception logging
Update FML:6fc7bc4
6fc7bc4 Add in some classloader debugging information: use fml.debugClassLoading=true as a system property to track down prob
Attempt to resolve the entity concurrency issue, by simply deferring unload
to the next tick
Update FML:d9bfb29
d9bfb29 Add in a "server stopped" event
Update FML:6f1b762
6f1b762 Move server stopped *after* the server has actually stopped. *sigh*
Fix issue where dungeon loot table had wrong values.
Fixed issue where ChunkPriderEvent.InitNoiseField used the wrong sizeY value.
Some small code cleanups.
Added getter for Metadata smelting list, because, why not.. PR: #352
Fixed incorrect lighting in some cases. Closes issue #349
Added event hooks to control to allow mod control of mob spawning. PR: #337
Deprecated LivingSpecialSpawnEvent in favor of new LivingSpawnEvent.SpecialSpawn