Root info pane shows number of objects in the world
more precice separation of concerns at founding new colonies
root info pane refactored into own class
Refactored name of "ResoureceFXMouseOverPane" to
"ResourceSpawnerFXMouseOverPane" because this is what it is
Colonies can only found new colonies depending on their available energy
Nicer graphical representation of colonies
There are foe colonies.
Mouse Over Panes will not be shown at foe colonies