Added Scorer
Pending changes
Main character moving
Added jumping
Added attacking
Damaged added
Added weak enemies
Battle with weak enemies done
Added special items
Special items added
Moved scorer
Set the count of weak enemies
Battle mode is entered when the max enemy count is reached
Created horseman boss
Checks collision of boss and main character
Fix boss fight
Artificial Intellegence finished
Fix final score bug and reduced hit dmg
Added boss sounds and ambient sound
Weak enemy sounds added