E1S4: added Leeches and fixed a macro arg error
Added missing {NO_UPKEEP_NO_OVERLAY} macro
E1S4: corrected ids
E1S4: apparently I don't know how to spell 'Scorpion'
E1S4: some map tweaks (remove some unneeded floor and added castle overlays for side 1)
E1S4: removed some shroud on prestart and castle/keep overlays on turn 2
Updated some carryover notes
Ran wmlindent for the hundredth time today