dumplogcat: a mini dumpstate module

Change-Id: I5caed92743347a4891e585ec40be50a94da6100d
Rework BOARD_EGL_NEEDS_LEGACY_FB implementation

The problem with the window format boils down to a circular
dependency that makes service startup hang, so skip a round of
queues-to-window-composer to avoid it but keep using regular
Surface objects as windows, instead of replacing them with
native windows.

Change-Id: I6fed0fe04928df370c298c68ac1eb6d5b5cfb214
surfaceflinger: Fix building with display-caf + QCOM_BSP

We need the right gralloc header in here

Change-Id: Iaef1a1b9e4b5c9a93ace0dfa2a427ee8ae026e7b
Revert "Rework BOARD_EGL_NEEDS_LEGACY_FB implementation"

This reverts commit 1c01d2b237a8bad651be594b8e67db6abd24c57f, it's
not reliable on Mali
libgui: Bring back support for mHeap-based screenshots

Older graphics libraries throw a hissy fit when trying to lock
buffers for Surface-based screenshots, on at least Tegra2/3 and
Exynos4 hardware.

This patch depends on the BOARD_EGL_NEEDS_LEGACY_FB board flag
and requires the ro.bq.gpu_to_cpu_unsupported property set to 1
in order to work

Change-Id: I7db955e2cdd120018e349c14290e975788e70ed3
fix a possible deadlock when removing a layer and destroying a client

generally the last reference to a Layer is released in commitTransaction()
with mStateLock held. Layer itself only holds weak references to Client,
however, ~Layer() briefly promotes this weak reference -- during that time
the all other strong references to that Client go away, ~Layer is left with
the last one... then hell breaks loose as ~Client is called, which in turn
needs to acquire mStateLock.

We fix this by holding a temporary copy of the drawing state during
the transaction so that the side-effects of copying the current
state into the drawing state are seen only after mStateLock has
been released.

Bug: 9106453
Change-Id: Ic5348ac12283500ead87286a37565e8da35f1db2
hax: Split the exynos4/tegra legacy code paths

They hang up at different places, and require different fixes.
Tested on t3 and e4

Change-Id: I46257a7e9e6b6e093a5cb92eaaaef4bdd0435a12
Surface: Fix gralloc flags conflicting values.

Due to some custom code, unwanted flags (HW) got added with SW flags.
Restrict the flags to custom ones.

Change-Id: I2ab1c75eef4d6d16f0dd7d43aff3c7377486801a
sf: virtual display clean up

  Since HAL allows Virtual devices, remove virtual display id
  check during setup of virtual display.

Change-Id: I6ec93c0f06842b69e6677f05ae8b45fb1f4225f6
libgui: Fix building with QCOM_BSP + CAF display

Change-Id: Iaf0eb69fa7f409144a266ada683fceb835f62aff
Forward-port surface dithering from CM10.1

This allows the use of 16-bit color displays without excessive color
banding;

Change-Id: Icb469b9cb4beb686516c60bb576dbd0a73f505e0
Don't use fence sync for qcom legacy

Signed-off-by: Michael Bestas <mikeioannina@gmail.com>

Change-Id: Ifecc7af579bfde9d0a7daaaf528ea0773ce6ceb2
surfaceflinger: enable EGL_NEEDS_FNW for qcom legacy

Signed-off-by: Michael Bestas <mikeioannina@gmail.com>

Change-Id: Ia6df94e8380062d646e29f293e5dc768e8a138e7
SurfaceFlinger: Dont show Animation on External Display

- With this change the animation effect will not be shown on
  external display.
- It will change from portrait to landscape in one shot.
- Primary would still continue the animation effect
- set property sys.disable_ext_animation to disable animation

Change-Id: Ibd94bf166f08eeab1d504afe69230f7c6a617eb6
CRs-fixed: 453747
surfaceflinger: don't handle EVENT_ORIENTATION when !HWC_DEVICE_API_VERSION_1_0

a184463 causes segfault on boot for the enrc2b (and probably others), this fixes it.

Change-Id: Ic4a7a05b44c8cc44a0d25c56def4acdf5b0939df
installd: Delete cache properly for devices using datadata partition

The java side already checks /data/data for free space but installd
still checks /data causing it to never reap the cache (because it
thinks that enough free space is available.)

Change-Id: I736af6ff7ea0c8ae07900168f6b8ac2f7a4dbe0b
surfaceflingerconsumer: Select texture target based on pixel format

Adreno is not optimized for GL_TEXTURE_EXTERNAL_OES, making GPU
utilization (and power), high with GL_TEXTURE_EXTERNAL_OES for
RGB formats.
Change texture target from GL_EXTERNAL_TEXTURE_OES to dynamically
select between GL_EXTERNAL_TEXTURE_OES, and GL_TEXTURE_2D based
on the pixel format.
This change is done to reduce the composition time for 8x55
*Ported from ics
*ifdef for BOARD_ADRENO_DECIDE_TEXTURE_TARGET

*Ported to Android 4.3

*Patchset 2: cleanup white space

*Patchset 3: fix build errors

Change-Id: I375bdc576355a63a2867e900dc0d12cf0195298b
Revert "native: fix mis-merge"

real problem was cleanupWithoutDisable vs cleanupWithoutDisableLocked

This reverts commit 5a4a8bafa7a21255a30b13d08436aef0d6cbcba7.

Change-Id: I8fb30840ca09a4a5bbce0e62c37c4677f489f42c
Merge branch 'jellybean-4.3' of github.com:Evervolv/android_frameworks_native into jellybean-4.3