Rewrite loading
Fix loading
Fix pointer to Uint16 (and vise versa) conversion
Remove dependency on OpenGL version
Add detection of OpenGL ES in class OglVersion
Implement detection of R/RG texture format
Fix compiler warnings/error for x64 build
Fix crash for x64 build (g++)
Add missing virtual destructors
Add error handling for loading/saving a game

Fix game loading crash (g++ x64 build)
Add class for string formatting
Get rid off sprintf for chunk name formatting
Fix saving/loading 'overhead' data
Fix saving/loading config data
Fix keyboard event handling
Reduce compiler warnings about unreferenced formal parameter
Reduce compiler warnings
Remove unused source files (assembler, etc.)
Fix endianness for audio decoders
Add methods get_data to MemoryBinaryReader