Pause of out of distance sounds should only apply to loops.
Fix issue were sound volume always was initialized to zero.
Fix coloring of 'Requires Power' in power tooltips
Merge pull request #451 from dorkster/bugfixes

Fix coloring of 'Requires Power' in power tooltips
Don't invalidate vector iterator
Status-based trader stocks

Closes #452
Merge pull request #455 from dorkster/npc_stock

Status-based trader stocks
Merge pull request #453 from igorko/master

Fix events iterator invalidating
Merge pull request #449 from hean01/master

Fix issue were sound volume always was initialized to zero.
Merge branch 'master' of https://github.com/clintbellanger/flare-engine
Fix -Wreorder warning
Merge branch 'master' of https://github.com/clintbellanger/flare-engine
Language style cleanup for rotten tower quest
Replace goblins with Miner zombies in Mineshaft
MapRenderer: Do not call map_to_screen so often for Orthogonal maps.

Fixes #326 for orthogonal maps.
Add Miner's Gloves
Merge pull request #196 from dorkster/fixes

Replace goblins with Miner zombies in Mineshaft
Add option for equipment to apply when transformed

In response to #448

With this, we can now use `keep_equipment=true` for flare-game's Stealth
power. The default value for this false to retain the old behavior and
avoid breakage with other games.
Use keep_equipment for Stealth power
Increase the size of the dot showing the hero on the minimap.