turned of cache in original DDEBUG_ALLOCACHE_AS_MALLOC
log krand
drawalls logging
fix duplicate files in project
found rounding bug
reverted proj so source maps work again with vs debug
using float32 on x prop
force float32 params
logging tweaks
log all vsp out
limited DEBUG_MOSTS log output
js float issue
only do single loop b4 exit
more illuminating logs for domost
turn off logging domost stuff (maybe good place to debug draw poly)
starting todo G_MoveFX and move stuff in level
G_MoveFX
process input
more process input stuff