Reenabled armv7s for iOS with JIT fixes
Use ringbuffer as a real PSP instead huge buffer.
Fix corrupted frames and implement savestate

for mpeg.
Bug fix for mpeg.
Implement scePsmfPlayerSetPsmfOffset and

scePsmfPlayerSetPsmfOffsetCB. And use memory buffer for PsmfPlayer
directly instead.
Use ERROR_LOG for error messages instead.
Free loaded data in Ringbuffer only while

ffmpeg is requiring more data. Clean up some codes.
Improve getRemainSize for MediaEngine.

It's more accurate now.
pulled down update to ffmpeg
pulled down submodule updates
Add support for reading framebuffers to memory.

Signed-off-by: arnastia <arnastia@gmail.com>
Small fix for debugger (GWL_WNDPROC isn't defined for 64bits, wouldn't compile).
Merge remote-tracking branch 'upstream/master' into framebuffers-to-mem
iOS Audio fixes
Updated CMakeLists to include new iOS Audio files
Add FramebuffersToMem option to allow disabling of reading framebuffer contents to memory (defaults to false).
Remove hack for BREAK in Sol Trigger
Reduce log level that spam Sol Trigger heavily
Merge pull request #2482 from raven02/patch-14

Remove hack for MIPSInt BREAK in Sol Trigger
Revert "Remove hack for BREAK in Sol Trigger"

This reverts commit 3d2c3c722713fc7276ab5cec71b122dac9082ec7.

This wasn't a hack dedicated to Sol Trigger.  It helps other games, and
keeping it is just like allowing games to continue on bad memory address
reads.