-lGL wasn't in the right spot for some systems?
Merge branch 'opengl' of https://github.com/hmaon/OpenXcom into opengl
fix software rendering.
Merge branch 'opengl' of github.com:hmaon/OpenXcom into opengl
add OpenGL files to cmake list, I guess?
Merge branch 'master' of https://github.com/SupSuper/OpenXcom into opengl
Merge pull request #324 from hmaon/opengl

compilation stuff for various esoteric build methods
link in OpenGL via cmake files
Merge pull request #325 from hmaon/opengl

link in OpenGL via cmake files
allow for window resizing in OpenGL modes
fix for persistent mind control due to panic.
less hardcoding, more ruleset flexibility.

oh yeah, and modding possibilities for grenade launcher type behaviour.
this is totally not me trying to sneak in features i want for my mod :P
small fix for some panic related bugs
reduce lag in pathfinding

remove calls to yaml in pathfinding, instead, store the value in question
as a member of the savedbattlegame, and read that.
Merge branch 'master' of https://github.com/SupSuper/OpenXcom
link opengl in Makefile.simple
Merge pull request #328 from zpmorgan/compile

link opengl in Makefile.simple
damn you, GLX
Merge pull request #329 from hmaon/opengl

damn you, GLX
don't let reapers override floater's reaction shots.