improved combo system
added pause state
refactor execution of actions
fix error
frame cancel strike system
added get mid x function
enemy movement
gesture control added
implemented diagonal detection with horizontal/vertical breakown
fix error and cleanup for gesture detection
refactoring gesture detection
improved gesture recognition
added dodge mechanic, fixed up enemy and player anims
rename and changing of strike images
updated dodge mechanic with movement, implmented punch index for combo tracking
implemented multiple enemies
moved engine to library and own repo
renamed app interface package
allow for both horizontal rotation
refactors and stuff