TribalWarz - Iteration 26

-COMPLETELY REVAMPED HOW THE SYSTEM WORKS
-Use persistent classes, which are database objects, now.
-Use MySQL as the database engine/source
-Got rid of all classes which did not work any longer. So, just about
all of them.
-Something is still wrong with the chat system. Keep getting a
PerisistenceException and SQLException when trying to query the DB to
get the player's db-class
-Team killing prevention still needs to be tested. I am assuming this
does not work yet. It should, but it may not.
-Player logging in/out is now monitored by a row in the player table
within the db, makes it MUCH easier to display online players and send
messages to online-only players. (Strangely, this works, but the chat
listener, which uses the SAME query, does not work...)
-Got rid of the DB timer, and update functions. There was no need any
longer.
-Deleted FindBaseListener for now... No way to implement until I find a
way to install mods client-side.
-Fixed various imports and turned the project into a maven project.