we weren't using these, were we? I keep deleting them in my tree anyway
Really basic versioning for GLSL. Still doesn't work any better
this either
I messed with this earlier, thinking it would help. It didn't, but also didn't break anything apparent. Turns out it did, in fact, break a thing.
For whatever reason, the fact that this had names wrong never came up.
remove debuggy output. Left in version number printer since ostensibly we'll need to improve the version detection code and figure it out on various versions
I dunno