Switched to new configure.ac checks.
Initial working mingw32
Loading of data now works under mingw32
Moved back to using to_string
mingw32 now seems to work as intenden (minus smoke)
Win32 use SDL_SWSURFACE. Min smokepuffs
Completed the switch to pkg-config checks
Fixed a bug where null pointer was used.

Fixed a bug where a null pointer was used in the collision detection for
shots.
Increased the smoke from rockets
Updated the script to make win dist.
Updated the README for the win binary.
Player 2 starts out with rockets. New keybinding
fixed: blaster could be over upgraded.
Updated version to 1.1.0
Updated docs for 1.1.0