Updated Code

Includes new basic functionality (status updates, connection,
tilt/shake)
Recognizes Tilt and Shake Gestures
updated assets

added task4, task5, task6; changed task1, task2, task3
L/R Tilt, only if not in Main Menu
Merge branch 'scusack_branch' of https://github.com/psoshnin/sifteocubes into scusack_branch

Conflicts:
	task3/main.o
	task3/task3.elf
Streamlined Update() method call
Adjusted Sensitivity of Tilt Recognition

Less sensitive, so shaking the cube does not lead to accidental tilting.
Code Works on 6 cubes!
add paper crumple animation

add an animation after you click through to the end of a task's
completion. set to run forever so you can see the entire animation--
TODO: decide how long animation will last
New Images Added, lua updated
working colors!
assets?
Deleted Membrane and taskCubed Menu (old files)
Merge branch 'scusack_branch' of https://github.com/psoshnin/sifteocubes into scusack_branch

Conflicts:
	.DS_Store
	task3/assets.gen.cpp
	task3/assets.gen.d
	task3/assets.gen.h
	task3/assets.gen.o
	task3/assets.html
	task3/assets.lua
	task3/assets/obar_vert.png
	task3/assets/pbar_vert.png
	task3/assets/rbar_vert.png
	task3/assets/task4Duration.png
	task3/assets/task5Duration.png
	task3/assets/task6Duration.png
	task3/assets/ybar_vert.png
	task3/main.d
	task3/main.o
	task3/task3.elf
update animation

animation runs at appropriate time
delete unnecessary comments
Merge branch 'scusack_branch' of https://github.com/psoshnin/sifteocubes into scusack_branch

Conflicts:
	task3/main.o
	task3/task3.elf
fixed some stuff
?
comments