HOPKINS: Beginnings of implementing dirty rect support
HOPKINS: Home-screen now displaying correctly with dirty rects
HOPKINS: Update credits
HOPKINS: Some renaming in ScripManager
HOPKINS: Rename some members of savegame offset enum, remove some unused ones
HOPKINS: Forgotten file in previous commit
HOPKINS: Rename some more savegame indexes
HOPKINS: More renaming in savegame structure
HOPKINS: Rework two opcodes
MT32: Update copyright year
MT32: Sync with the latest changes in munt

The major change is the addition of a refined wave generator based on
logarithmic fixed-point computations and LUTs
HOPKINS: Cleaned up the addDirtyRect method
HOPKINS: Some renaming and refactoring in LinesManager
JANITORIAL: Remove unnecessary semicolons
HOPKINS: Converted dirty rects to use Common::Array
HOPKINS: Preparatory work for a refresh rect list
HOPKINS: Renamed dirty rect methods
HOPKINS: Hooked up display code for refresh rects
HOPKINS: Fix to not display dirty rects that are off-screen
HOPKINS: Added a debugger command to frame dirty rects