moved ces back to gwlpr, code cleanup
added components, AgentVisibilitySystem (as example)
implemented dynamic char loading, +bug-fixes +clean-up
refactored systems (because they are no shardlets/controllers!)
host app quickfix
added GenericSystemTest
ran/debugged/fixed mapshard, added heartbeat
added and tested ping
added chat controller + events
added some more chat related features, untested
chat command changes
added spawning system
clean up, all untested!
added parts of the movement modules
implemented visibility sys, updated movement sys
updated movement
added / tested event scheduling system
startup now loads the sched sys
added entitymanager test
added some npc related classes