using "getDefaultPixelFormat" instead of "defaultPixelFormat"...

... for CCTexture2D
Updates README for JSB
Generated cocos2d bindings for particles
CCFileUtils: new name for "load lookup filenames"
jsval_to_NSObject: supports null and..

chipmunk bindings using jsval_to_long for cpGroup and cpCollisionType
Updates CHANGELOG
MenuItem use "auto release block" = NO
Adds 'getOpacity' to LayerRGBA
CCSprite # setTextureRect:rotated:untrimmedSize merged with setTextureRect:
JSB RGBAProtocol: color -> getColor, opacity -> getOpacity...

displayedColor -> getDisplayedColor, displayedOpacity -> getDisplayedOpacity
JSB RGBAProtocol: color -> getColor, opacity -> getOpacity...

displayedColor -> getDisplayedColor, displayedOpacity -> getDisplayedOpacity
Merge remote-tracking branch 'zynga/master'
OpenGL ES 2.0 automatic generation

Initial commit
JSB: easier to create plugins

converters could be added in plugins
WebGL support:

Adds very basic automatic support for 4fv functions
Disable gl plugin until it is ready
Ignores .pyc files
Ranames files:

js_bindings_ -> jsb_
OpenGL ES 2.0 support compiles :)
JSB: plugin works