This was fixed in 258
Notify on failed teleports

Also fixes a bug when the bounds for a player are not found.
sh_listmaps gets maps from cycle

rather than reading the mounted map files.
Should fix mouse cursor remaining

If SGUI:EnableMouse( true ) is called when a player is not commander,
and then SGUI:EnableMouse( false ) is called when they are, it would end
up leaving the SGUI cursor enabled.
Merge pull request #266 from Person8880/develop

Small fixes