base_wire_entity now calls base_gmodentity better.
Light: Switched to DataTable vars; tidied
Hoping to fix http://errors.garrysmod.com/error/199050119/
base_wire_entity now caches its ref to base_gmodentity
Camera (Static): Fixed visual bug when the prop is removed
Cam Stool: Fixed error on reload
Fixes #379
Screen Tools: Create Flat should now be more consistent
Thanks @Jack37! Closes #380
EGP: Now uses WireToolObj code for Angles and Position
Screen Models: Removed cube1x1x1, unsure why it was in there at all?
Hoverdrive Controller: Fixed using bad dupe function
What a name ehh? "Hoverdrive Controller", whats it do? Teleport props, duh.
Localized a few globals that didn't need to be
Nicer overlay for base_wire_entity