Added unique ID to each GameObject and a default creation method. Changed "nextlevel" to "gate" in DBManager.cpp.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Changed so a GameObject can get another game object directly without the need to call game object manager. This so you don't have to include the game object manager just for getting a game object.

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Played around with some values and timers, trying to get release working from explorer...

Signed-off-by: Olof Wallentin <olov.wallentin@gmail.com>
Merge branch 'olof' of github.com:rodstrom/yomibubble into jens

Conflicts:
	Game/codebase/Components/CameraComponents.cpp
	Game/codebase/Core.cpp
Commit before merge with Olof. Have worked on camera collision, not much progress though.

Signed-off-by: Farbror Tiny <jens.syntax@gmail.com>