update to plob-0.2.0
use preload of asset (part 1)
fixe runtime error
index.html add progressbar
ignore .idea/ files
try chipmunk as physics engine
add Q
use livereload-jvm to run : ./build.scala http-start all watch
coffeelint: increase line length
add .editorconfig
add Stage4LogEvent to trace some event into the Ring
load assets via assetsLoader (no longer modification of events)
remove SpawnTargetG1
remove some call to "console.log"
fix spawn/despawn of targetg1