light component juggle
Serializer now able to pack mulitple components
viewer baseapp now responsible for ladoing saving sets of components
fft working, save to disk via TextureIO working
Lightcomponent refactoring, progress with cl_context, moving spotlight in Feldkirsche
cone code ugly but working
lots of minor stuff here, work in progress
forgot to commit opencl stuff for aura sample
added CubeMap class to feldkirsche, code still messy
bottle rotation control in feldkirsche
Mesh now creates a standard entry in construxtor
working on spotlight cones
lighthouse cone looking fine
render mask working in simplegeom
minor changes
started feldkirsche offline rendering app
offline renderer working
tweaking LightComponent, adapted feldkirsche offline for ducky scene
LightComponent now looking bug free, minor refactoring