Run 'make maps' for "Spawn " fix; update submodule
After-Halloween bug fixes and adjustments:

 * Fix bug where a player choosing to fill empty bottles,
   would be asked to kaflosh if logging off during the infestation phase
 * Do not allow to gather pumpkin seeds in 055-1 outside of the event
   time frame, even if the quest has been started
 * Adjust the monster spawned during infestation: more often Archants for
   low-levels, more often Spiders for higher levels
 * Oscar suggests to bring friends to help stopping the infestation
Christmas Event 2012.
Update easter 2010 scripts / magic / warps for the map changes of 028-1.
Christmas Event 2012: add a spawn of Santa Slimes to 030-1.
Revert "recude number of Santa Slimes on 019-1"

This reverts commit da3a063f5d9ca9762b8bb56b26b674994d6d935c.
Increased spawn rate of santa slimes

They are now 3 times as high as before
Run make maps for spawn change on 019-1 and update submodule pointer.
Correct latest client version in news.php.
Add restart scripts as used on the test server.
Add option to be warped to the Snake Pit to Parua's dialogue.

This avoids that a player can get stuck in Candor.
Add dyed Cotton Cloth items
Add all combinations of sorcerer robes regarding their dyed line. Update submodule pointer.
Add quest to craft new sorcerer robes at Lora Tay
Clean the dyer/bleacher scripts:

 * Add punctuation in menus
 * Format label name to the apparent script convention
 * Move the sorcerer robes variants into a submenu
 * Remove the color array and use a hard-coded menu for the colors
Add Illia effects to const.txt
Add Illia items:

 * Sealed Soul
 * Lock Picks
 * Lazurite Shard, Crystal, Heart
 * Bull Helmet
 * Heart of Isis
 * Banshee Bow
Add Illia Monsters:

 * Soul Snake
 * Soul Eater
 * Copper Slime
 * Sleeping Bandit
 * Azul Slime
 * Demonic Spirit
 * Witch Guard
 * Luvia (witch)
 * Add monster points values
Run 'make maps' for the Illia maps
Update 007-1.wlk due to the peninsula addition.