Added maps for self and AvailableToMove
Pulled master
Implemented move cap
Implemented ally and enemy turns
Added down sound
Polished Turn System
Clean Obstructed FoW
do not worry
Merge branch 'lionel' of https://github.com/jdtang13/SeniorSpringVideoGameProject into jon

Conflicts:
	EntityEngine/EntityEngine/EntityEngine/State.cs
	SeniorProjectGame/SeniorProjectGame/SeniorProjectGame/Game1.cs