Stretch construchtion screen with new viewport.
Run mode fix.
Safemode on even if monster dosent see you.
Safemode dont stop for squirrels
Removed redundant if
Failed to remove a line.
Pritified crafting window a little bit.
Construction menu, coloring and redraw tweaks.
Fix construction, weird jumpy menu selection
Merge pull request #165 from OzoneH3/master

Stretch construchtion menu with viewport. Runmode fix.
Prune dos-style newlines.
Prune uninformative comment label clutter.
Added smoker zombie, and fixed several field-related bugs.
Fields now properly hide monsters.
The debug monster spawn now works correctly.
Smoke no longer freezes monsters.
Added a no_breathe tag for monsters that shouldn't be slowed at all.
Added the ability to recover CBMs from butchered shocker zombies.
Merge pull request #169 from GlyphGryph/add_smokers

Added smoker zombie, and fixed several field-related bugs.
More line-ending cleanups.
Make robot drops make more sense.  Posted on the forums by Sorenson.
Merge branch 'master' into shocker_changes

Conflicts:
	mtypedef.cpp
Merge pull request #170 from GlyphGryph/shocker_changes

Added the ability to recover CBMs from butchered shocker zombies.
typo in MF_NO_BREATHE flag.