(Android/Phoenix) fix two common crashes
(Android) show message on ROM load failure/crash
(GX) update dist scripts for big stack cores
(Android/Phoenix) nit
(Android/Phoenix)expand on ROM load error message
Add configurable GL context.
Avoid failing when XSetInputFocus fails.
Drop redundant input code in GLX.
Avoid async error handling breaking XSetInputFocus.
Auto savestate load is true by default.
Add out-of-order overlays.
Log which SwapInterval implementation is used.
Added 3 titles from ps1.idlst that I looked up

I decided to include digital-only games too, as I feel that it's better in the long run to label them as such rather than ignore them. If you don't like it I'll remove it.
Plain overlay_next should always go to next.
(BB Playbook) Add initial example
(Playbook) Take out USING_GL11
(Playbook) Add Playbook ifdefs - cut down on compilation errors
(Playbook) Add more defines
(Playbook) Compile in rpng | gfx/image.c
(Playbook) Hardcode definition of CLOCK_MONOTONIC (looked at
QNX time.h header)