[Build] Change build output from local directory to $(SolutionDir)\Bin\XXX. Nant file is not yet updated so MakeSharpDX.com is temporarily not working.
[D3DCompiler] Remove ShaderBytecode.Compile internal SharpDXException when disabling Configuration.ThrowOnShaderCompileError
[Toolkit.CompilerTask] Add new project to support msbuild task to compile Toolkit FX files