Merge branch 'develop3d' into stable_ARMED!
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d

Conflicts:
	MonoGame.Framework/Windows/GamerServices/Guide.cs
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Merge branch 'develop3d' into stable_ARMED!
StorageDevice temporary fix for WINRT. Compiling.
Merge branch 'develop3d' into stable_ARMED!
Merge branch 'develop3d' of https://github.com/azchohfi/MonoGame into develop3d
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d

Conflicts:
	MonoGame.Framework/MonoGame.Framework.iOS.csproj
Fix for BGRA4444 textures on non-GLES platforms
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d

Conflicts:
	MonoGame.Framework/Content/ContentReaders/Texture2DReader.cs
Set pixel unpacking alignment in Texture2D.SetData
Fix attempt for issue #1028.
Set pixel unpacking alignment in Texture2D.SetData for uncompressed surface formats.  Should fix skewed textures when using 16-bit surface formats and an odd texture width.
Also added a missing SurfaceFormat.Bgr565 in GraphicsExtensions.Size().
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d

Conflicts:
	MonoGame.Framework/Graphics/Texture2D.cs
Merge branch 'develop3d' of https://github.com/mono/MonoGame into develop3d
Renaming Windows solution and project to WindowsGL.
First pass at a new Windows DirectX platform.