Update project_setup.bat
[mr2991] Group: Allow to configure the way in which instance reset message is sent, to the whole party (not blizzlike) or not.

Ported from TC, author Machiavelli
[mr2992] PathFinder: Fix conditional jump on uninitialized value

Fix conditional jump on uninitialized value in PathFinder::GetNavTerrain(...) by checking the result of getLiquidStatus() before accessing the LiquidData, uninitialized in case there's no water at all.

Adapted from TC, author jackpoz.
[mr2993] [12569] Implement spell effects 62042, 62278 and 64767 Also limit the targets for 62577 and 62603
[mr2994] small safety to CheckCast()
[mr2995] remove group from ObjectMgr immediately after disband
[mr2996] use refcounted auto_ptr (non-locked!) for map storage v0.4. - container change - more correct Map deleting - add new methods (FFU) - add special player-related counter for detect tru map deleting while players on this must give more safety.
Merge pull request #1314 from conan513/patch-1

Update project_setup.bat
Update update_new.txt
[mr2997] Improvement Windows CMake auto configuration.
[mr2998] Fix recent visibility problem.
[mr2999] some corrects and additions in WorldMapAreaEntry operations
[mr3000] add copyright strings (Jubilee commit). congratulations to all
[mr3001] Fix one warning.
[mr3002] Remove outdated code.
[mr3003] make class MOTransport for split regular transport (GAMEOBJECT_TYPE_TRANSPORT) and MOTransport (GAMEOBJECT_TYPE_MO_TRANSPORT) functionality. not must give any effect, only code structure change (FFU). related to #1384
SD2 update
[mr3004] correct lock in LoadObjectToGrid()
[mr3005] make group/player removing from PersistentState asynchronous, over Mgr. also correct naming (UnbindList -> BindList). close #1406 next time.
[mr3006] next stage for chhange containers to UNORDERED analogs. must give some speedup.