msm: kgsl: Add context reference counting to KGSL events

Add reference counting to all KGSL events since they are dependent
on the context.  This avoids a race condition where the context
could be destroyed while the events are being processed during cleanup.

Change-Id: Ifcd9655a6335d22c01f2606a0fbc5346d9a0314f
CRs-fixed: 438134
Signed-off-by: Carter Cooper <ccooper@codeaurora.org>
msm: kgsl: Send the correct timestamp to an expired event

Instead of sending the currently expired timestamp to expired
events, send the timestamp that the event expected. This avoids
confusion for events that don't compare the actual timestamp
to the one they expected.  Canceled events send the current
timestamp when they were canceled.

The kgsl_sync handler wasn't prepared for the second case so
add a check to prevent strange things from happening on the
timeline when a event is canceled.

Change-Id: Ic0dedbad3681db6222720884688dcddb9b06bda2
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
msm: kgsl: Remove duplicate code for checking timestamps

Event based as well as interruptible based timestamp checks
use the same code, they differ on if the mutex is held or not.
Separate the common code out to avoid confusion.

Change-Id: Ie2ee01d7a07ff2ba7755ab8d327796345f9ca9ea
Signed-off-by: Carter Cooper <ccooper@codeaurora.org>
Signed-off-by: Rajeev Kulkarni <krajeev@codeaurora.org>

Conflicts:
	drivers/gpu/msm/adreno.c
	drivers/gpu/msm/adreno_ringbuffer.c
	drivers/gpu/msm/adreno_ringbuffer.h
msm: kgsl: Don't silently ignore events that have a retired timestamp

After all the current events are processed in the main loop, the next
pending event is marked to fire an interrupt to start the cycle anew.
When the event is marked, we check the timestamp again to make sure that
we are always caught up with the GPU.  If the timestamp for the next
event happens to be retired when we get to this point, we silently leave
the function.

If there are no other subsequent events or waittimestamp requests, then
it is possible that another interrupt might never be fired for that context
and then the event gets missed.  Return a 1 in this case all the way back
up the stack and make the event code keep processing events until we are
positive that none are past.

Change-Id: I5a770e7f06612e1aecbfe2e8ccbfeebdab3fc9fc
CRs-Fixed: 441191
Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>

Conflicts:
	drivers/gpu/msm/kgsl_device.h