Size tile map camera to fit canvas.
Clean up TileComponent implementation.  Pass features to the components directly, and let them parse it from an :any
Upgrade store UI.
 - Add inventory view that is somewhat sanely generated.
 - Show inventory icons and names.
 - Add stores to Bryarlake to try out FF style store-per-type selling.  Also reduces the screen real-estate demands of each store by quite a bit.
 - Add ship outside bryarlake for quick trips around world... err within the world.  Or something.
Add item prices to store view.