Additions and modifications to Player, Player stats, and Character Creation
Removed some classes that we weren't going to use
Integrated Eric's OverWorld code with my menu system. Still needs a few modifications/additions.
Overworld now displays character made in character creation.
changes...so many changes
Minor modifications
Integrated Combat with menu and overworld. Can enter combat, and exit once finished. Removes enemy after winning.
Bug fixes, correct enemy sprites during combat, and other minor changes/fixes
FIXED THE BUG
Can now successfully restart the game after losing
Added new maps and monsters. Also cleaned up the game for alpha testing
TileMap bug fix, running away from combat now works (pretends you won the fight), and player/enemy movement is back to normal
Implemented part of run, bug fix with run, changed to windows application, and changed graphics options to reach
BHL now allowed up to 6 characters for player name. Can now also insert blanks instead of letters.
Added Overworld menus, fixed movement issues (can now tap keys to move)
Reduced name length to 5. If user selects all 5 characters to be spaces, sets name to Player
Player now has a 20% change to run away from battle
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Starts combat when enemy collides with player
Changes to support changes to other components