Defined an enum representing faces.
Improved error diagnostic message in ShaderProgram compiler.
Added missing semicolon. Whoops!
Added those dummy projects that I used to format OpenGL2.x vertices.
Added glm.
Replace OpenGL framework with glew and GLUT.
Added glm to Interborough.
Corrected shader path, and defined a framerate.
Began implementing a dummy "it works" display.