Initing event based game logic handler
Removed a swp file...
Merged with develop + feature/cleanNet
Notifications from SERVER are WORKING
Merged with cleanNet
Added the .dea animation loader
Added client/net/loader loadAnimations()
Added empty game removal
Added yixin cube files and one animation
Added jquery ui
Adding status box to client side
Merge branch 'feature/gameLogic' of https://github.com/tpott/butter-star into feature/gameLogic
Added jquery ui css to libs, since we didnt write it
Merge branch 'feature/gameLogic' of https://github.com/tpott/butter-star into feature/gameLogic
Status bars that are ugly
Merged with networking stuff from develop
kill counters and vacuum charge updates half set up
Merged in develop (vacuum stuff)
Kill counter on client sidegit status And setup ready for vacuum charge. Mostly.
Vacuum charge set up, but not calculated on server side