Connected empty collision system
add ogre.cfg to gitignore
Collision system starts to work
Added dumb, stupid and silly, however working AI :D
Merge branch 'konkitWorkingBranch' into Game_prototype
Fixed ... (I hope so) and Shooting destroys enemies :D

There were errors with iterating through collections - deleting iterator after.
Fixed bug - enemies now doesn't have timeToLive xDDD (I know, silly bug ... )
"Created core"
Added WeaponComponent and moved The Core a little from center
Bullet velocity changed
Changed skybox
Merge remote-tracking branch 'origin/konkitWorkingBranch' into Zyga_Working_Branch
Rotate core, and change material options