Make dir scan work cross-platform. Update Qt project files.
Update Blackberry/Symbian packaging to v0.5
Use sceKernelDcacheWritebackAll() as a hint only.
Return errors for Dcache funcs, correctly.
Recheck writebackall'd textures more frequently.

Since we're dealing with texture upload speed (time), basing this off
number of times invalidated (also time usually) seems to make sense.

This helps lazy games that just use writebackall and expect their
graphics to update.
Update tests.
Add stubs and add getCodecType in sceAtrac
Merge pull request #336 from Xele02/master

Save Update for FF1 & Brandish
Merge pull request #338 from raven02/atrac-stubs

Add few stubs and add getCodecType in sceAtrac
Merge pull request #337 from unknownbrackets/texcache

Do more texcache checking for sceKernelDcacheWritebackAll()
Add support for a couple of sceIoIoctl commands. Init some vars.
Some simple optimizations to texturecache
Use invalidatecachehint in dcachewritebackinvalidateall too. Count invalidations.
Fix game break for MotoGP and FF Crisis Core 
Fix save delete in FF Crisis Core  
Merge pull request #340 from raven02/master

Fix game break for MotoGP and FF Crisis Core (return -1)
small readme fix
Merge pull request #342 from xsacha/master

Qt Update
Fix the vsocp instruction. Fixes clipping bug in Fired Up.
Implement Qt window like Windows version