Modified setScore() method to include the words "Your score is: " when updating the scoreboard.
Modified paintComponent() method: rearranged the logic so that painting a ship on the tile occurs before painting a hit or miss (which caused hit on a ship be covered by the ship itself and therefore not appear).
Made rowLabels global.
Replaced translateRowAndColumn() with parseRowCol().
Replaced mapHit(), mapMiss(), and mapShip() with simpler versions calling parseRowCol(), thus eliminating code duplication.
Increased size of debuggerMessage.
Broke creation of TextAreas and button out into individual methods.
Resized TextAreas to something more reasonable.
Added word-wrapping to readingArea.
Added player counting.
Added MouseListener to clear writingArea when clicked.
Removed defunct code.
Moved initialization and set-up of ClientGUI and ChatBox from BattleshipClient constructor to a new method: guiInit().
Fixed queueHandler by adding the second poll() from msgQueue and adding the wait().
Added code to:
  msgAckHandler() to update the chatbox when a new player joins
  firAckHandler()  to update the score in the clientgui
  eloAckHandler() to update the chatbox with the number of players for the game, put ships on the field properly, and call back the SignInWindow if NAME_TAKEN or SERVER_FULL
  attackedHandler() to call the proper methods in ClientGUI to update the screen properly, decrease number of ship where applicable, etc.
  startGameHandler() to inform the player that the game has started.
  handleFire() to check if the game has started, if the player has ships remaining, and if the player's ships have cooled down from the last shot.
Moved inBounds() from ClientGUI to BattleshipClient.
Added check to sendMsgToServer() to prevent trying to send messages through a closed socket.
Added establishConnection() method.
Renamed Listener class to ServerIntf class.
Changed MouseFireListener to fire when mousePressed(), rather than mouseClicked().
Added ClientGUIListener class to close connections gracefully when the close box is clicked.