Use DisplayNode._renderRect objects to check if a node has an intersection with dirty regions.
Merge pull request #16 from tkihira/hbono/use-renderrect

Use DisplayNode._renderRect objects to check if a node has an intersections
Enables my new renderer by default.
Merge pull request #17 from tkihira/hbono/enable-new-renderer

Enables my new renderer by default.
Merge branch 'develop' into hbono/sort-nodes
Fix a typo.
Merge pull request #18 from tkihira/hbono/fix-typo

Fix a typo.
Invalidate the bounding box used in the previous rendering cycle as well.
Merge pull request #19 from tkihira/hbono/fix-dirty-region

Invalidate the bounding box used in the previous rendering cycle as well...
Merge branch 'develop' of https://github.com/tkihira/Tombo.js into hbono/sort-nodes
Call DisplayNode._addDirtyRectangle() after changing the position of an object.
Force recalculating _renderRect when a DisplayNode object is dirty.
Merge pull request #20 from tkihira/hbono/add-rectangles

Call DisplayNode._addDirtyRectangle() after changing the position of an object
Redraw items that have their visibility and anchor points changed.
Merge pull request #21 from tkihira/hbono/set-visible

Redraw items that have their visibility and anchor points changed.
Optimize my new rnnderer for iPhone 4S.
Merge pull request #22 from tkihira/hbono/optimize-iphone4s

Optimize my new renderer to older browsers
Merge branch 'develop' of https://github.com/tkihira/Tombo.js into hbono/sort-nodes
Fix styles.