ZENGINE: Conform to gcc template spacing requirements
ZENGINE: sscanf to a uint first instead of directly to a bool
ZENGINE: Allow _deltaTime to go negative so it can be clamped to zero properly
ZENGINE: Create ZEngineGameId entry None

This is used to end the AD table
ZENGINE: Properly end the AD table
ZENGINE: Add linking for clock.o
ZENGINE: Rename inner variable to prevent variable shadowing
ZENGINE: Comment out usage of ActionUnloadAnimation until it is implemented
ZENGINE: Add default case statements for event handling in videos
ZENGINE: Remove extraneous include