Update constructable_frame.dm
Update designs.dm
Merge pull request #1 from Jordie0608/Cyborg

Cyborg
Construct buffs.

-Juggernaut's force wall duration increased to 20 seconds (it was 5 before which was completely useless)
-Artificers gain a new spell Lesser Magic Missile - which functions as normal MM but with a significantly longer cool down (purpose of it is to give builders a chance to get away, or provide supportive fire in a construct spearhead)

-Juggernauts now have ablative shells, which means that energy projectiles will be deflected as with ablative vests, as with vests slug throwers aren't affected
Merge branch 'master' of https://github.com/tgstation/-tg-station into reflectivejugs
Fix air alarm creation (like https://github.com/Baystation12/Baystation12/issues/3327)
Commit

Borg Rechargers decon-able. RIP Badger poster
-Changed the weighting on Juggernaut's shell to make it more likely to deflect the energy projectile than reflect it.

For Lesser Magic Missile:
-Halved the projectile life span
-Added a cap to the amount of targets, 6 as an experimental number

-Made the helper text more useful for new constructs
Runtime fix for buildmode type path inputs, incorrect paths are now rejected.
 * Made healing symptoms better and more useful.
 * Quickly changed some values and made the longevity use it's initial value.
The steal objective from ninjas who are spawned by events will now have the var owner properly set, avoiding runtimes at roundend.
Runtime fix for wirecutters attack(), they now make sure that the objective is a mob/living/carbon before trying to remove any kind of cablecuffs.
Merge pull request #1031 from Intigracy/master

Admins can now jobban other admins, even if they have +BAN
Merge pull request #1030 from Aranclanos/WirecuttingAIs

Runtime fix for wirecutter attack()
Merge pull request #1029 from Aranclanos/CheckCompletitionRuntime

Runtime fix for ninja steal objective.
Merge pull request #997 from Malkevin/reflectivejugs

Construct buffs.
Updated MetaStation.v33D.dmm to MetaStation.v34B.dmm
-Fixed vars on the Commemorative Plaque, hopefully fixing the rare frozen-arrivals bug.
-Cyborgs now spawn at AI upload foyer again, giving roboticists a chance to spawn emags before they come asking for batteries.
-Added some missing SPACE ACCESS warning posters.
-Added a single margherita pizza to a hidden room.
-Removed one cable coil from each solar control room, now there is just the one in space on the solar proper.
-Added IDs and PDAs to bridge, on the HoP's side.
-Added missing keycard authenticator device to the bridge and Captain's Quarters.
-Added lockboxes to all head's offices.
-Library backroom intercom is now correctly wall-mounted.
-Slightly adjusted disposals layout again.
-Removed most reinforcement from the outer-layer of the station hull.
-Sec offices at science and engineering are more vulnerable, as in other depts.
-Research now has only layer of rwalls that snake around a bit, is more vulnerable.
-Removed some rwalls around the AI upload foyer.
-Removed a few rwalls around EVA and HoP office.
-Expanded Captain's bathroom, better shower now.
-Removed lots of unnecessary reinforced tables.
-Adjusted tiles in robotics operating theatre, now looks nicer.

Many thanks to Intrigracy, who gave lots of excellent, specific feedback about where rwalls could be replaced. As always, thanks as well to everyone else who pointed out bugs.

Comments welcome here:
http://www.ss13.eu/phpbb/viewtopic.php?f=27&t=358&start=140
Merge pull request #1034 from Metacide/master

Updated MetaStation.v33D.dmm to MetaStation.v34B.dmm
* Fix for the following runtime:

runtime error: Cannot read null.verbs
proc name: capture the station (/datum/game_mode/malfunction/proc/capture_the_station)
  source file: malfunction.dm,120
  usr: null
  src: AI malfunction (/datum/game_mode/malfunction)
  call stack:
AI malfunction (/datum/game_mode/malfunction): capture the station()