Added code for the rest of the event cards.  do_event_card is huge, and needs to be broken into seperate functions.  Also out of time for the evening so extensive testing not done.  Planning on changing doPlayerTurns() do we don't have to decrement moves used to not consume a move by making move consuming actions add to the move count.  This is because there are times we don't want to decrement moves used if an event is played (like when event card isn't played during the four moves portion of the turn).