Merge pull request #4 from MOARdV/master

Revise secondsToImpact computation
Another idea
I expect to need that elsewhere.
Another feature request...
And I'm going to need that elsewhere too...
Actually, that was too easy not to do it right now.
Meh.
Old typo. :)
Just in case.
...mmm... no, better do it like that.
Needs to remain properly inactive if no electric charge.
Rearranging some code

This lets me easily allow camera pages to change their FOV by global
buttons, and possibly even make a tracking camera handler.
That was also easier than I expected.
Actually, why the hell not.
Why didn't I think of this earlier.
And another tiny feature.
Version number bump

So that what I have now in the repo is 0.11-dev
This should work

I actually don't doubt it will, but testing it will be a special pain.
No longer relevant I suppose.

The sources of the particular shader used are available from Unity, so.
This is going to be more complicated than I thought.