Add initial support to vertex and pixel shaders
Add Pixel/VertexShader.h
Add gpu program uniforms support
Add set_gpu_program_sampler_uniform
Merge branch 'master' into rendering-2
Implement missing online/offline callbacks in TextResource
Add Vertex/PixelShaderResource
Load default shader resources at renderer startup
Towards a more OpenGL 3.1 compliant renderer
Merge branch 'master' into rendering-2
Merge branch 'master' into rendering-2
Strip GL prefix from renderer-specific structs
Remove old method calls
Merge branch 'compilers-2' into rendering-2
Remove some more deprecated OpenGL functions and start to port to OpenGL ES 2.0
Update CMakeLists.txt
Remove unnecessary begin/end_frame() from renderers
Merge branch 'master' into rendering-2
Delete old triangle sample
Inline NetAddress methods