Merge pull request #531 from Karang/master

Start to implement a basic world reflexion (water shader...)
New Recipe API

@Zidane / @Afforess - Feedback please :)

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
This can be public

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Add RecipeManager#getProduct(Object)

Signed-off-by: Walker Crouse <walkercrouse@hotmail.com>
Fix case-sensitive plugin names. Fixes SPOUT-233
Signed-off-by: Steven Downer <grinch@outlook.com>
Merge pull request #533 from Grinch/master

Fix case-sensitive plugin names. Fixes SPOUT-233
remove has and hasExact from ComponentHolder

Signed-off-by: Nick Minkler <sleaker@gmail.com>
Add checkUniform() in Shader

Signed-off-by: L5D <L5D@L5D-PC>
Remove useless stuff

Signed-off-by: L5D <L5D@L5D-PC>
Merge pull request #534 from Sleaker/master

remove has from ComponentHolder
Synchronize screen widgets to avoid concur. errors

Signed-off-by: Irmo van den Berge <bergerkiller@gmail.com>
Add method to check attributes usage

Signed-off-by: L5D <L5D@L5D-PC>
Merge pull request #532 from bergerkiller/master

Synchronize screen widgets
Refactor shader to hide internal stuff

Signed-off-by: L5D <L5D@L5D-PC>
Add symetric key generation
Signed-off-by: Karang <arthur.hennequin@free.fr>