Finished new AddObjectWizardForm (needs testing). Now includes cylinders
Fix issue with rendering of multiple objects attached to same rigid body
Fixed issue with displayed position/orientation value of dynamic objects when not being rendered; remove old AddObjectForm files
Use method from NaturalPoint forum for quaternion to Euler calculation
Added ability to add a shape to a rigid body
Allow adding of object with rigid body placed on top
Add form for attaching rigid body to existing object
Add setting rigid body tool in top menu bar
Added object picking to display info label in viewer for capture objects and labeled markers (in progress, possibly buggy)
Added global viewer settings for marker display, object display, and toggling between marker and object selection mode
Added dialog to calculate distance between points (used when double clicking on empty length input boxes in add object wizard); some code refactoring
Fix project filters
Fix null pointer when reseting labeled marker selection
Change how detaching/attaching rigid bodies will affect object orientation/position
Revert "Change how detaching/attaching rigid bodies will affect object orientation/position"
Errors in how the relative positioning worked

This reverts commit cfdd35b6e793af9ed9ded85f2409e7c533c8f6d2.
Fixed some form validation bugs
Code refactoring
Preserve object position and orientation when detaching rigid body
Fix rotation order bug when detaching rigid body from object