Apollo: Disable hardware acceleration in ColorPickerView

http://developer.android.com/guide/topics/graphics/hardware-accel.html

<< ComposeShader can only contain shaders of different types (a BitmapShader and a
LinearGradient for instance, but not two instances of BitmapShader)'. But, 'If your
application is affected by any of these missing features or limitations, you can turn
off hardware acceleration for just the affected portion of your application by calling
setLayerType(View.LAYER_TYPE_SOFTWARE, null). >>

Patchset 2: Move setLayerType to ApolloUtils
Patchset 3: Untouch ColorPickerView

Change-Id: I6979051a8d8e4f6cd3dc5ad5dc4736c3adf8ec79
Signed-off-by: Jorge Ruesga <jorge@ruesga.com>
Merge "Apollo: Disable hardware acceleration in ColorPickerView" into cm-10.1