Made cells increase in mass and energy (instead of just energy) when eating food
Allowed cells to decerease their mass when out of energy (but at a 3 times larger cost)
Gave cells some minor inheritance (mass, energy, color)
fixing minor typo
Removed color inheretance for now.
Updated radius every tick and then made radius factor into movement
Make display radius match cell radius
Made cells NOT freakishly huge by reducing energy/mass by a factor of 10
TEST Adjusting density from 1 to .001
Made cube function a floating point to fix an int/float bug and made density small to decrease radius
Removed a redundancy
Removed a "number of ticks" criteria from main (so we can just run it until we're done staring at it).
Fixed a bug asking for number of nonexistant ticks
Fixed command line arguments.
Added a sleep command to tick to make cells easier to watch
Pushing maintest.txt so dalen can analyze it.
Utilizing Mike's mathematical prowess, made the "distance to start slowing down" code actually accurate.
(I should probably rewrite it completely before I forget how it works so it makes more sense to someone reading the code.)
some testing changes (not sure if it worked)
changed k from .1 to .5, want to see if cells slow down much more like desired
Fixed the print table
wrote a vector test because I don't even
inrceased k, changed ints to floats
Print table should only be run if absolutely necessary (note: 1.5 gig files are CRAAZY)