[c12465] Add serverside spell 50574
[c12466] Implement spells 48129, 60320, 60321
Add commented out helper to assign zone/area to gameobject by guid
[c12467] Add GO-Casting to SCRIPT_COMMAND_CAST_SPELL
[c12468] Use normal cast time for triggered spells by default
[c12469] Improve Waypoint Management
[12470] Let Taunt behave more expectedly in case we have non-generic
[c12471] Add an additional wrapper to SetRespawnCoord
[c12472] Rework StopMove to not start movement if already stopped
[c12473] Fix MoveGen's interrupting after last commit
[c12474] AI-Event throwing and receiving implementation
[c12475] Add ACTION_T_THROW_AI_EVENT and EVENT_T_RECEIVE_AI_EVENT
[12476] Add support for client 1.12.3 (build 6141) to realmd
[c12477] Fix a VC90 compile problem. Also add some const correctness
[c12478] Add some safety to rare case of target-selection for unreachable
[c12479] Enable using table creature_linking with empty table creature_linking_template
[c12480] Improve unsummoning of wild-summoned GOs
[c12481] Fix a bug with vmap extraction
[c12482] Implement target limitation for spell 72254
[c12483] Improvements for NPC summoning code