Display status list (with badges!)
Rewrote the status countdown manager

Now the function, called `statusPhase`, makes sure not to `splice` while iterating, thus causing an index shift which caused the bug (most possibly).

Also fixed an issue with `removeStatus` getting the wrong index. Fixes #12
Manually remove status from character

Removing a status from a character with a simple click; useful `:hover` state. Closes #2.