Fix the Android test application.
1. Don't link libOpenVG for the libOpenVGU static library, or fail to compile libmonkvg.so.
2. Call vgCreateContextMNK and vgResizeSurfaceMNK to create gl() object.
3. Call glView.setEGLContextClientVersion(2) to use OpenGL 2.0.

But I can't see any shape except the green screen on Moto pad, invalid transform?