removed dead code
added line about placement
added ballSize to the stating value
made multiple worms
refactored the getNewXSpeed method
added prototype for StateMachine
added the working version of the StateMachine
added a couple of diffrent states and tried the transitions, added xStart as a starting parameter...
added a index_i for the handling of the ySpeed of the different balls
added another state. For more effectful removal of the balls