Make more menu screen items translatable.
Update font atlas files.
Tweak some menu screen items.
Make it possible to translate error screens.
Implement the sceRtc*Win32FileTime() funcs.
Remove UNIMPL from FileTime funcs, they work now.
Properly return success in sceKernelWakeupThread().

Fixes #1596, fixes #1796, possibly others.  I can't believe how long
I stared at this code and debugged it without noticing such a simple
thing...
Wrap the sleep/wakeup HLE funcs.
Report unfinished code in sceKernelAllocateTls().
Return the moduleId in sceKernelUnloadModule().

Final Fantasy 4 very clearly requires this.
Make sure we keep the suspend state around.

I assume it sticks around in this case.
Initial attempt at a suspend/resume thread impl.
Disallow suspend/resume on current thread.

Might be some extra subtle things with callbacks/interrupts here...
Merge pull request #1911 from aquanull/language

Make more menu screen items translatable, and...
Merge pull request #1923 from unknownbrackets/rtc-fix

Implement the sceRtc*Win32FileTime() funcs
Merge pull request #1924 from unknownbrackets/scheduling

Fix sceKernelWakeupThread
Merge pull request #1927 from unknownbrackets/scheduling2

Implement suspend/resume HLE for threads
Update PPSSPP.pro

Hello, I changed PPSSPPQt version for Symbian from 0.7.5 to 0.7.6
Turn off the use of uniform arrays in shaders as some devices don't like them, and the speedup seems to be very small if any.
Merge pull request #1929 from Motaz-Alnuweiri/patch-1

Update PPSSPP.pro
Update PPSSPP.pro

Hi, you can use "VERSION" Variable
----------------------------------
VERSION
This variable contains the version number of the application or library if either the app TEMPLATE or the lib TEMPLATE is specified.