Fixes and tweaks!
MCMEPVP:
- fixed null pointer when INF is set as default at start-up (was trying to cancel a runnable that wasn't running!)
- renamed 'zombiespawns' to 'extraspawns' (since they may be used in future, non-zombie related gametypes)
GameTypes:
- INF updates scoreboard for player survivor that is infected a little more reliably (fingers crossed!)
- added more info to the Win messages (scores/lives/survivor count etc)
- removed spawn protection for RBR gametype
SpectatorUtil
- equals() for comparing strings rather than '=='