Minor Update 1

Started working on animations.

+Added a small animation for breathing and a timer to keep track on when
to breathe.
+Added new sprites for facing "up" and linked it to the "dir" value
which basically tells you which direction the NPC/object is facing just
by seeing what value it has from 1 to 4.

+++Painted the character testing sprite's boots black. No real reason. I
just find it fashionable.