Got rid of unnecessary things.
Added named variables for fov, aspect, near/far plane.
Small optimization.
Cleanup.
Added special allocator for shadow volumes data.
Cleanup.
Tightening memory usage for shadow volumes.
Max light and instance count are now preprocessor constants.
Meshes rebuilded with --packnormal 1.
Merge pull request #47 from dariomanesku/master

Updates on 14-shadowvolumes.