Finish 0.2.3
fixes #3
BYE
Work on the stuff
Attemp to fix it.
The icon does change on the 3d item in your hand, however it doesnt work in GUIs. nut sure what to override here
That didnt work anyways
in the end i used metadata for the texture change, but it doesnt work in creative mode. not sure if ItemStack.setItemDamage(int) is disbled in creative, but it definitely does look like it.
Finish location_card_icons
Get some abstraction going for items.
Looked retarded without coloring.
Get the TileEntity and container done
//TODO: GUI and Packets and Loading
Forgot GUI and BlockTexture in the TODO.
//TODO (Travis): Block textures
Add GUI and Block
//TODO: GUI Loading
Oupsie
Finish GUI handling
Fixing a little typo and adding packets
//TODO (hunterb): Fix your weird packet code to load my packets too
Finish quantum_e_injector
//TODO (hunterb): Fix your weird packet code to load my packets too
Bump the version to 0.2.3 XD. (Oups)
Adding Plutonium ore + ingot, kinda fixing the QEInjector and a bit of refactoring.
Adding a reserach tree (txt)
Wrong symbol...