Changed max disguise radius default to 50
Added more aliases to commands
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Don't disguise the command sender when doing a radius
Fixed saying a incorrect entity count when undisguising
Set the disguise radius in config if not set
Allowed .equals() to be used on disguises and watcher
Add break for DisguiseType switch statement
Change sounds to store a string instead, added horse types sounds. Added sound strength for hurt/death
Set the sound strength when loading the entitys
Added .equals and fixed up velocitys to look better for worse pings
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Play damage sound even if the damaged doesn't play the sound
Change pitch depending on the disguise and the disguised.
Change volume depending on the sound + previous volume