Adjusted L3 run animation speed slightly
Fixed a few things.

1.  Made wall jump delay for player less in L1, L3.
2.  Made the end song not loop.
3.  Fixed the yellow rock a little in L3 at the first slide.
4.  Made reactor explosions not in world space.
Tweaked the turrets so they are all still on the screen.
Keywatcher in L0 to quit upon escape key
STat counter improvements

Glows red on death and fades out
Round time to one decimal place