Recent Bluespace Technology research has resulted in Bluespace Beakers!
Ups the price for building to 3000 of each because I don't know how to into honking.
Accidentally added the DME with the last one, fixing it now.
Adds Split Beakers, which are no reaction beakers, for storing chemicals you DON'T want to blow up in your face. Holds 50 units.
fixed dme
Changed Split Beakers to Cryostasis beakers, no gameplay changes however. Increased the research reqs on Bluespace beaker to Bluespace 2 Materials 4.
Adds a new arg to explosion(), flame_range, for fiery explosions! Any mob in that range will be set on fire! Also creates some hotspots (mostly for ambience, won't generate them on existing space tiles) and changes the spawn explosion in the VV tab to let admins make fiery explosions.

Adds a cap for flame_range in global.dm
Added a flame_range for syndibombs, syndieminibombs, Wizard's fireball, fuel tank explosions, and meteors.

Adds firesuit level temperature protection to the wizard hardsuit for safety from your own fireballs setting you ablaze
Adds ExtinguishMob() for Ethereal Jaunt to make wizards a little less vulnerable to fire
Made it harder to get the bluespace Beaker, and reduced it's reagent holding capabilities to 300 units.
Made some adjustments.
Made explosion arguements more readable for the ones with flame_range added to them
flame_range explosions no longer call fire_act() on mobs in the range, but instead spawn a hotspot on them.
Actually made it 300 this time, I don't know how to into save button.
* The AI can now use alt click to get a list of objects and the turf for easy access.
* The AI can interact with all the items in the list.
* The AI can use this for several things:
 * Since the list will not dissappear for the AI, until there's no camera coverage, they can use it to bookmark a single tile to interact while not having to look at it.
 * They can also use this to quickly jump to the listed turf.
 * They can interact with objects under other objects.
* Made the CTRL Click on the APC directly use the toggle_breaker() proc.
 * Added a changelog entry.
 * Fixed the monitors on the map, that weren't working. They needed a list instead of a string text.
Merge branch 'master' of https://github.com/tgstation/-tg-station into ai_alt

Resolved Conflicts:
	html/changelog.html
Merge pull request #1584 from Giacom/map_fix_network

Fixed the monitors on the map which weren't working. [MAP]
Merge pull request #1546 from Iamgoofball/shrinkray

Beaker Update
Capitalized the names of the beaker research datums.
Merge pull request #1583 from Giacom/ai_alt

The AI can now use alt click to get a list of objects and the turf for easy access. [CHANGELOG]
Removed flame_range from meteor explosions, reduced flame_range on syndie minibomb, added flame_range to all welderbomb explosions, made args prettier