Initial commit, doesn't compile yet
Added .gitignore and removed files
Formatted code
Formatted code
Resources
Initial engine and game class code up and running, also the window opens and can be closed.
Fixed my naming mistakes
Changed title to Gloom Engine
Config loader added and resource paths functions and fixed macro tabs in Logger.h
Change the init functions so that they take in the GloomEngineConfig *, this is much more managable and extendable.
Prevented copying of complex classes