0.3.9 - upgrade voxel-chunks to 0.0.1
0.4.0 - use new region emitter
0.4.1 - use newer region-change and add event documentation
0.4.2 - load/unload chunks as you walk around based on chunkDistance
correctly check if generateChunks flag is actually not set (instead of merely false)
fix stupid bug
basic configurable controls
Merge branch 'master' of https://github.com/maxogden/voxel-engine

Conflicts:
	index.js
Merge branch 'master' into custom_controls
Merge pull request #29 from YenTheFirst/custom_controls

Basic customizable controls
0.4.3 - configurable keyboard layout
Update materials API
Merge pull request #30 from shama/textures

Update materials API
0.5.1 - small fix to make it work on the server again
0.5.2 - make meshing algorithm configurable
also use new greedier mesher
s/greedier/greedy
0.5.3 - switch back to 'greedy' mesher
playerHeight option
add some more docs to the readme