fixed mini glew missing functions with numbers in its name (like FramebufferTexture2D)
added Set for structs
utilities.RemoveOldObject will add the current line to the id if it's not provided
moved the model bits of the base entity class to its own separate class
added a hacky (for now?) ability to pass args to launch.cmd
added loved2d example by zpankr
added assimp test
added wip deferred shading