Makeshift funnel recipe now uses gallon jugs.
Milk comes in plastic jugs.
Adds vinegar to battery recipe.

If lemon juice can do it, why not vinegar?
Also fixes minor grammar issue in snippets file.
Adds a refillable Zippo type lighter.

Fueled by gasoline. This also works with real Zippos, but it's not
anything I'd recommend you actually try doing at home unless you're
really tired of your eyebrows.
Fix mouth encumberance message.
Add recipe: 3 plastic bottles -> makeshift funnel.
Declining to get items from a cargo area or take/drink water will now bring you to the vehicle examination screen. Fixes #2623
Fixes some typos.
Makes 'improved iron sights' functional and slightly more common.

Super light and no volume, but only grants a tiny boost to a gun's
stats.
Added refillable lighter to the two recipes that use a lighter.
Allow compile_mo.sh and merge_po.sh to work for individual languages.
Add brackets to fix the par1 union element detection.
Updating JSON_INFO to include information about vehicle_parts.json
Fix blood splatters/bile causing any terrain with items to show up as a red %
Cotton hat recipe

In response to #2352
Fixes the tool belt and army top not spawning naturally.
Slightly less silly text fix.
Weighting for the types of shops that spawn.

Mostly implemented to increase amount of grocery stores by popular demand, but can also be used for other fine-tuning. This also opens up the possibility of spawning more stuff in a shop, but making it less common.
Nonspecific critters.
Adjusted rarity.