Misc

Added Medium to AbilityPriority Enum.
Destructibles no longer removed based upon invalid SNOAnim or invalid
AnimationState.
Combat Movement Valid targets now settable from Combat Tab.
Merge remote-tracking branch 'origin/Beta'

Conflicts:
	FunkyBot/BotEvents/OnBotStop.cs
	FunkyBot/Game/ProfileTracking/TotalStats.cs
	FunkyBot/Misc/Logger.cs
	FunkyBot/Navigation/Navigation.cs
	FunkyBot/Targeting/Behaviors/TBLOSMovement.cs
	FunkyBot/Targeting/TargetHandler.cs
Merge branch 'master' of https://github.com/herbfunk/Funky
Delete SkillClusterConditions.cs
Firebats && misc

Added checks for Firebats mana costs.
Optimized CacheGizmo checks of target value.
Fixed SkillClusterConditions path..
Merge branch 'master' of https://github.com/herbfunk/Funky

Conflicts:
	FunkyBot/Player/HotBar/Skills/Conditions/SkillClusterConditions.cs
Delete SkillClusterConditions.cs
skill cluster conditions
Merge branch 'master' of https://github.com/herbfunk/Funky

Conflicts:
	FunkyBot/Player/HotBar/Skills/Conditions/SkillClusterConditions.cs
Rename FunkyBot/Player/HotBar/Skills/Conditions/SkillClusterConditions.cs to FunkyBot/Player/Hotbar/Skills/Conditions/SkillClusterConditions.cs
Merge branch 'master' of https://github.com/herbfunk/Funky

Conflicts:
	FunkyBot/Player/HotBar/Skills/Enums/AbilityPriority.cs
	FunkyBot/Player/Hotbar/Skills/Skill Objects/Barbarian/Rend.cs