fix for static builds with mingw-w64 compilers - part 1
fix for static builds with mingw-w64 compilers - part 2
Minor corrections in the documentation of FindSFML.cmake (components order)
Minor correction in comments
Texture::bind no longer crashes when the texture is invalid
Fixed TextEntered event on Mac OS X (Close #192)
Substituted tabulations with spaces and fixed an issue similar to #233
Improved Xcode templates and the readme (Close #224)
Added a sf::Key::Unknown key code for unsupported keys
Minor correction in API documentation
Fixed Xcode templates script
Corrections in API documentation
Shape::setOutlineThickness now allows negative values
Corrections in API documentation
Changed Transformable::setRotation so that the angle is always in [0 .. 360]
Corrections in API documentation
Fixed sf::Keyboard on Mac OS X
Improved Xcode templates
Minor correction in API documentation
Use glDeleteRenderbuffersEXT to delete m_depthBuffer