Moved some method definitions into the cc and added an AcquireLock method.
Removed unused and dangerous clone methods. Switched all object files over to using AcquireLock.
Fixed up creature.h
Fixed up creature.cc
Fixed up Cell.h, Cell.cc, Group.h, and Group.cc
Fixed up guild.h, guild.cc
Fixed up installation.h, installation.cc
Fixed up installation.cc, manufacture_schematic .h and .cc
Fixed up mission .h and .cc
Oops, missed one
Fixed up resource container .h .cc
Fixed up tangible .h .cc
Fixed up waypoint .h .cc
Fixed up player .h .cc
Fixed a few typos. More fixes to come soon.
Object code updated fully. Now to fix the bindings.
Object bindings complete. Still need to do all of the other bindings.
Baseline sending optimized to reduce locking/unlocking.
Fixed creature bindings.
Fixed up player and guild bindings.