extra black line added
added move pointer and create voxel methods.  Due to bugs in the ogre ray scene query algorithm the current approach is to iterate through all the nodes and check for intersections between the camera ray and the node's aabb
returs the positions node position relative to its parent
creates a Octree Scene Manager
added move pointer and create voxel methods.  Due to bugs in the ogre ray scene query algorithm the current approach is to iterate through all the nodes and check for intersections between the camera ray and the node's aabb