Fixed a linux warning fix causing problems in BG_CycleForce.
Some weird case where some force power strings will not actually cycle (forceprev/forcenext) because of the previous change here.
This commit reverts codemp/game/bg_misc.c change within 45a8687e.
Add KeyEvent from CL_CharEvent to cgame
Removed references to VV_LIGHTING. Fixes #371
Added team to score printout.
Merge pull request #373 from deepy/master

Added team to score printout.
Removed unused recursive function
General cleanup. Named anonymous structures, whitespace and name changes
UI cleanup. Unused functions
Fix SP absorb capping to 100, instead of force max.
Fixed some force max issues in MP as well (never really anything but 100 though for real clients.)
Absorb, Team Energize, and Lightning Damage give back if failed.
Free bot client if not defined.
Fixes issue reported at http://jkhub.org/topic/2577-error-with-no-defined-bots
Remove unused function Cvar_SetLatched.
Fix mistyped serverinfo cvars.
Changed bg_altFighterControl to CVAR_SYSTEMINFO.
Precache weapons on map_restart if g_weaponDisable changes. Fixes #376
Merge remote-tracking branch 'upstream/master'

Conflicts:
	code/game/wp_saber.cpp