breaks currently, possibly map is being passed incorrectly
working on weights
extremely rudimentary A* working
player moves, need to fix massive memory leaks from undeleted lists
avoids water
updated
reverted bad changes
Merge branch 'pathing' of github.com:AlexsJones/engel into pathing
rolledback bad changes
working on fixing leaks before adding water bypass
starting to break down functionality of pathing into functions
updating with function based bits
updated