Removes unused parameters from chipmunk config file
JSB: OpenGL: readPixels working as expected...

... and bindTexture is compatible with cocos2d textures
JSB Opengl: Adds support for 'gl.createXXX' functions and gl.vertexAttribPointer
glBufferData / glBufferSubData generates valid code
Adds GLNode: useful to test gl commands
Adds glDeleteXXX and glDrawElements
jsb opengl fixes

compiler / link / get error / attach work as expected
Adds glBindAttribLocation, glGetAttribLocation, glGetUniformLocation
JSB OpenGL: Emulates WebGL "objects"
OpenGL: functions that require _ will be "named" in the plugin
OpenGL: more functions
JSB bindings: drawign custom images works as expected
Updates README
little fix
small fixes in README.md
Improves GLProgram and ShaderCache API for JSB
cocos2d GL function fixes:

Instead of: "gLSomething" -> "glSomething"
cocos2d enums: better generation

__ is replaced with _
"program" functions accepts numbers as well
Improves function/method naming convention:

All JSB related functions start with "JSB_". No exceptions.
All jsval_to and  _to_jsval conversion functions have the following convention:
  JSB_jsval_to_XXX()
  JSB_jsval_from_XXX()