Game server: implemented character name changes (note: NPC script must call SendNameChange() to show the dialog). Refs #233.
Game server: re-enabled chance on item procs.
Game server/skill system: fixed a typo which caused the "No Potion" debuff to break all healing skills (instead of all healing skills that required an item). Also fixed healing skills that required items (i.e. "Laying of hands").
Game server: implemented support for cospre bonuses: +max weight, +coin%, +XP%, +NP. Also implemented BUFF_TYPE_LOYALTY_AMOUNT; refs #220.
Game server/skill system: Added support for Minak's Thorn (untested)
Game server/skill system: Start of implementation for mana absorb and making sure we're not crashing the server incase the party is not full. ref #220
Game server/skill system: Added support for mana absorb skills. refs #220
Game server/skill system: Inevitable Murderous support added. ref #229