key events upgrade
New Events
LEvel entitty created
Level Entity changes
Level Entity changes
New Events
LEvel entitty created
JosL changes added. weapon fire
limits added to player
Merge pull request #2 from uvaldez/master

limits added to player
Level Entity changes
New level Starts at end of first
Creating enemies
Problem creating enemies from level
Enemies ArrayList was being initialized after LevelEntity was being instantiated, caused the addEnemy method to hit a null pointer when trying to access Enemies ArrayList