r300g/compiler: add shader emulation for the alpha_to_one state
r300g: simplify DSA state, add ability to patch FG_ALPHA_FUNC while emitting

Preparation for MSAA and alpha-to-coverage.
r300g: implement MSAA

This is not as optimized as r600g - the MSAA compression is missing,
so r300g needs a lot of bandwidth (more than r600g to do the same thing).
However, if the bandwidth is not an issue for you, you can enjoy this
unoptimized MSAA support.
The only other missing optimization for MSAA is the fast color clear.

MSAA is enabled on r500 only, because that's the only GPU family I tested.
That said, MSAA should work on r300 and r400 as well (but you must set
RADEON_MSAA=1 to allow it, then turn MSAA on in your app or set GALLIUM_MSAA=n,
n >= 2, n <= 6)
I will enable the support by default on r300-r400 once someone (other than me)
tests those chipsets with piglit.

The supported modes are 2x, 4x, 6x.

The supported MSAA formats are RGBA8, BGRA8, and RGBA16F (r500 only).
Those 3 formats are used for all GL internal formats.

Tested with piglit. (I have ported all MSAA tests to GL2.1)
automake: Convert Gallium target and winsys
gallium: Add common automake include file

v2: Matt Turner <mattst88@gmail.com>
    Remove ARCH_FLAGS/OPT_FLAGS

v3: Johannes Obermayr <johannesobermayr@gmx.de>
    Add -I$(top_srcdir)/include to GALLIUM_CFLAGS
r300g: Use gallium automake include file

[mattst88] v2: Remove ARCH_FLAGS/OPT_FLAGS
r300g: Build a libtool archive
r300g: Link ralloc.c and register_allocate.c into separate library
radeon/winsys: Convert to automake
trace: Convert to automake
libgallium: Convert to automake
r600g: Use gallium automake include file
i915g: Convert to automake
i915/winsys/drm: Convert to automake
i915/winsys/sw: Convert to automake
rbug: Convert to automake
llvmpipe: Convert to automake
softpipe: Convert to automake
svga: Convert to automake
nouveau: Convert to automake