Added a simple main.
Added MelonJS
Little experimentation with Lua/Love2D before beginning the code.
Removed js parts, and started game.lua and the mainloop
Main loop near to be done
Add the begin of the level class
trap v1.0
Merge branch 'dev' of https://github.com/remeh/soulkeeper into dev
add sprites for the first time (color blocks only)
Merge branch 'dev' of https://github.com/remeh/soulkeeper into dev
Def the base of the level drawabled function
Merge branch 'dev' of https://github.com/remeh/soulkeeper into dev
Started the implementation of actors.
trap v2 renvoie true si un objet est dans la zone d'effet
Merge branch 'dev' of https://github.com/remeh/soulkeeper into dev
16x16 sprites
Merge branch 'dev' of https://github.com/remeh/soulkeeper into dev
Merge branch 'dev' of https://github.com/remeh/soulkeeper into dev
Worked on some implementations
Merge branch 'dev' of https://github.com/remeh/soulkeeper into dev