refactored some atom level creation stuff (which propogated downwards onto a million things, many of which also got cleanups), added the beginnings of a lighting system, fixed up random player spawn positions + related mob stuff, there appears to be a bug where platings get misplaced

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
fixed the offset bug (simple)

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
added an fps counter to the UI (about time)

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
cleaned up + tweaked some scripts, split up some scripts into separate folders, added new gravplate assets

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
added some beginning light + shadows work, left disabled for now

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
random helper func i might use in future

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>
added grav plates (nonfunctional, just constructable structures for now), tweaked some observer selection stuff

Signed-off-by: Miles Whiticker <miles.whiticker@gmail.com>