Moved utilities into a base element type
Moving condition and scene styles into the elements themselves
Moved condition logic into the hf-condition element
Fixing how actions can send flags tot he game, back to scenes, updating conditions also inside actions
Removed hash changes for tracking and made changes to use actions and flags more, instead of nesting scenes.
Simplified actions a good bit, they stick around now. If you want them to vanish, wrap in a condtiion.