Adding ImageSource and ImageSourceListener to Rocket::Core and modifying ElementImage, Texture, and TextureDatabase to make use of ImageSourceListener functionality.
Added a dedicated XMLNodeHandler implementation for 'img' tags so that an ImageSource can be defined for an img in HTML.
Fixing uninitialized ImageSource pointer in ElementImage and adding XMLNodeHandlerImg.h/cpp to Build/cmake/FileList.cmake
Getting dynamic ImageSource implementation working and tested...
Getting dynamic image updates working \o/.
Merge branch 'master' of https://github.com/lloydw/libRocket
Migrating dynamic image source support from the "img" tag to the "dynamic-img" tag...
Fixing issue where texture resource is being initialized without a source name when an image_source is used for a dynamic-img element.
Refactoring ImageSource to support loading via texture handle.
Optimizing dynamic-img impl.
Removing check for same texture (results in unnecessary recompile of geometry for dynamic-img elements -- will fix later)
Moving OnRender() call to occur prior to rendering of decorators.
Merge https://github.com/hatboyzero/libRocket
Python binding of the hatboyzero dynamic-img