preparations for triggering boss chase by action
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/CandylandContent/CandylandContent.contentproj
added boss chase mechanics (missing display for distance), leaving of helper and start of chase
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/CandylandContent/CandylandContent.contentproj
small updates to the world
Merge branch 'master' of https://github.com/annsimon/candyland
mechanics for chase now all work, moved level to appropriate folder and deleted duplicates
Merge branch 'master' of https://github.com/annsimon/candyland
various changes while searching for a bug regarding action actor placement, added specular properties to switches and chocoChip
Merge branch 'master' of https://github.com/annsimon/candyland

Conflicts:
	Candyland/Candyland/Data/GameConstants.cs
	Candyland/Candyland/GameObjects/DynamicGameObjects.cs
fiddling around with dialog images and move-to-issues