Removed isUpdating
	modified:   bin/ObfuscationResults.txt
	modified:   public/scripts/alife/GameRules.js
	modified:   public/scripts/engine/Animation2DInstance.js
	modified:   public/scripts/engine/Game2DPhysics.js
	modified:   public/scripts/engine/Game2DWorld.js
	modified:   public/scripts/engine/GameEntityComponent_Sprite.js
	modified:   public/scripts/engine/GameInstance.js
	modified:   public/scripts/engine/GameNetwork.js
	modified:   public/scripts/engine/Input.js
	modified:   public/scripts/engine/SoundSystem.js
	modified:   public/scripts/game/GameRules.js
Renamed physics
	modified:   public/scripts/GameLoader.js
	renamed:    public/scripts/engine/Game2DPhysics.js -> public/scripts/engine/Physics2D.js
Notes
	deleted:    notes/YearPlan.txt
	modified:   notes/backlog.txt
	modified:   notes/deployment.txt
	new file:   notes/scratchwork/database.txt
	modified:   notes/scratchwork/designThoughts.txt
	modified:   notes/scratchwork/network.txt
	modified:   notes/scratchwork/physics.txt
	modified:   notes/scratchwork/rendering.txt
	modified:   notes/scratchwork/serializingStuff.txt
	modified:   notes/unsorted.txt
	modified:   public/scripts/engine/Physics2D.js
First pass of adding ray tracing
	modified:   bin/ObfuscationResults.txt
	modified:   public/scripts/GameLoader.js
	modified:   public/scripts/engine/AABB2.js
	modified:   public/scripts/engine/GameEntityComponent_Sprite.js
	modified:   public/scripts/engine/Point2.js
	modified:   public/scripts/engine/QuadTree.js
	new file:   public/scripts/engine/Ray2D.js
	new file:   public/scripts/engine/RayTracer2D.js
	modified:   public/scripts/game/GameRules.js