Shared style for "full screen"
Ported trails example.

Update to more recent s3age features, especially renderer init properties.
Commented custom/attributes, moved to s3age.
Ported cubes to s3age; commented Controls setup.
Skinning morph knight ported to edge s3age.
Moved to s3age for effects loop.

Moved asteroids scene into separate file.
postprocessing2 to use s3age.
Ported lightMap to S3age.
Anisotropy example uses s3age.
LOD example uses S3age.
Fixed relative pathing.
Examples viewer.