Remove link to #, add unlimited_player_transfer_distance to announce
Fix broken async locking in release build
Rename names -> can_see_far_names in announce
Dont move item back when not clicking on a slot
Shaders rework.
Fix LevelDB maps
Add sneak and sneak_glitch to set_physics_override()
Use a table in set_physics_override()
Only create one alias metatable
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
Fix win32 jthread implementation
Fix small mistake in Lua API docs
Fix paralax occlusion setting
Move script_run_callbacks to Lua
Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
EmergeManager: Fix Lua mapgen override param handling
Fix leak and possible segfault in minetest.set_mapgen_params
Fix shaders on some GPUs
Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
Optimize shaders code. Add settings at compile time.