Update computer.h
Make STL not crash if we use all of the available charges from the first item in inventory
Update mapgen.cpp

Added Doctor's Office
Update overmap.cpp

Adding Doctor's Office to Spawn
Update omdata.h

Used inverted colors from pharmacy...
Update computer.cpp

Added three functions that the doctor's office and the church currently use.
Update computer.h
Update mapdata.h
Update map.h
Update map.cpp

Needed for some computer functions...
Update mapitems.h
Update mapitemsdef.cpp
Update overmap.cpp
Remove the hardcoded (and apparently arbitrary) cap on oter_id
Remove a C++11 line so that Cygwin can compile stuff
Fix dropping a weapon that doesn't fit in inventory
CBM: Power Storage Mk. II
Batch of bugfixes.
Remove leftover variable left over after refactor.
Added short note describing test suite build instructions.