Minor code cleanup
Qt: add AA, AF, show FPS to options
FPS: 0.7f for mobile and 0.5f for windows platform/rest
Fix vai->numFrames never incrementing.

This made it never cache... oops.
Actually, these are draws.  Increase to 24.
Merge pull request #665 from raven02/master

FPS: 0.7f for mobile and 0.5f for windows platform/rest
Merge pull request #664 from xsacha/master

Symbian updates + Add Chinese Translations
Merge pull request #662 from mikusp/qt

Qt minor cleanup and add antialiasing, anisotropic filtering, show fps counter to options
Simply don't cache < 100 verts for now.

Fixes wrong vertexes in a number of games.
Don't mark unreliable, just rehash each time.

This improves perf significantly without the bugs.
Merge pull request #666 from unknownbrackets/texcache

Undisable the vertex hash backoff
Revert "Spend less time moving ts events in CoreTiming."

This reverts commit da5026ea17fbf6beb61a52f76d6b7a5ee690e4a3.
Compile translations in to binary. This helps with packaging on mobile platforms. Also, build resources in a different dir so it doesn't conflict.