Added phase to game.
Transition to first movement when all powers are taken.
Preparation for order model.
Added OrderList, with controller and form in game#show.
Fixed games_controller and show view for states and session cases.
Basic phase transition.
Cleaned up tests, time to write some!
Added season, year, progress_phase! takes them into account.
Added dependent: :destroy where needed.
Clearer use of adjudicator API.
Added validations and uniqueness constraints.
Added factory_girl, factories, tests, and a couple of bugfixes.