Zaprange: separate layers, one for each team.
highlight portales without mods red as before,
but hightlight also free slots as yellow
sort the list of files returned from glob, for including the code/*.js. this will ensure a consistant order for every build, in case there are order-specific bugs
move map data tile cache code into it's own file and clase
work-in-progress on map data rewrite
more work-in-progress. general render class done. no resonators, yet, no render limits, and no attempt to call the code
plugin to hide portal ownership - useful for creating plans
for #503

note: currently doesn't always work correctly (size changes, but not colours?!) - hopefully pending map data rewrite will sort that out
mark 'favorite portals' as deprecated. the 'bookmarks for maps and portals' plugin does the same (and more) so it's pointless maintaining both
bump version, in case another release is needed soon
Merge branch 'master' into new-map-data
bump version for rewrite of map data requests
work in progress - first attempt to use new rendering code
lots of things currently broken though...
remove pointless change of selected portal highlight colour in all highlighter plugins - make it the default instead
also tweaks to the show-more-portals plugin
add in portal click support and highlighters to new code
fix compute-ap-stats plugin - linkedEdges and linkedFields may not exist in portal data
work-in-progress on render rewrite...
Merge remote-tracking branch 'upstream/master'
Bug fix: Plugin Sync
1. Failed to create more than one realtime document.
   Pass assignIdCallback and failedCallback as function parameter for FileSearcher instead of saving it.

2. If a client with empty data use Sync plugin first, other clients will lose their data once connected with Realtime API.
   Assign '' to lastUpdateUUID on model initialization if the client do not have data.

3. Realtime API sometimes return 'CLIENT_ERROR' instead of 'NOT_FOUND' if a file is not found
   Change handling of 'CLIENT_ERROR' to the same as 'NOT_FOUND'
Plugin Sync: bump version number to 0.2.1
work-in-progress - checking in while looking at other code on master. may be broken