workaround for - in names
Simplified doors, now they will stop after hitting an obstacle instead of trying to back off.
update coc behaviour for interior cells
use Land height data for position in coc
fix fading on cell transition when cell is loaded
move finding default cell positions to World
update player position on engine start
Merge remote-tracking branch 'greye/coc'
allow backticks in names
Merge branch 'minus'
Fix an uninitialized variable
Pass only the X11 window to Ogre, otherwise it would treat it as parentWindowHandle instead of externalWindowHandle. parentWindowHandle does not seem to play nice with SDL and occasionally crashes with a GLXBadDrawable error on startup.
Merge remote-tracking branch 'scrawl/master'
Don't start the player with collision disabled

Since we spawn properly at the door now, there's no reason
to start with tcl on.