removed not needed resources from load
new render system, each state has its own sprite list / new graphis for match setup state
added new radio button and checkbox button imeages / smooth animation between steates
ammend last com
put render into its own function
gam gur
updateing main loop
Merge branch 'dev' of https://github.com/mgc480/ccvrc into dev
adding new system for gui so it is not all hard coded
wooooooo lua (boo hard coding)
game germps
gam gerp conflerkt resoltion
added base lua class and functions
added interface for lua to comunicate with c++
adding iterface functions for lua (c++ functions are done)
functions now conform to be usable with lua
basic working lua integration (everythings working i think)
updated git ignore file, adding interaction between game state and lua interface to give lua more controll
working lua integration with drawing simple polys, fixed text issue with null fonts (next up: integrate lua with draw string...)
new system for sprite indexing