Pick should not find petrified wood. Pick won't take damage in creative mode.

Overlooked that TFCBlocks.Ore2 with meta==6 should not be added to prospecting results while refactoring the code. Prospecting doesn't damage the tool while in creative mode anymore.
The pick will now properly prospect a 25 blocks cubed area, was only 11 in the positive coordinate direction

Thinking about it, if the indexers only iterate to less than 12 in the positive coordinate direction, the pick actually only prospects a 24³ blocks area instead of the intended 25³ blocks.
Fixes lambs dying upon birth.
Added filling bottles from water barrel.
quern properly checks output item to make sure it is bonemeal before allowing more bonemeal to fill the slot.
Merge pull request #330 from Kittychanley/lambs

Fixes lambs dying upon birth.
Merge pull request #331 from Kittychanley/waterBottle

Added filling bottles from water barrel.
Merge pull request #332 from dmon82/Refactor

Fixed a condition I had overlooked, not excluding petrified wood from prospecting. ProPick now doesn't take damage in creative mode. Now prospects a 25 cubic blocks area instead of only 24.
Removed flower to dye recipes.
Renamed red and green dyes in en_US file.

*Note that dyes can currently be used with TFC Leather armor, tamed wolf collars, and fireworks.
Merge branch 'master' of https://github.com/Deadrik/TFCraft.git into dyes
Added Lapis, Malachite and Hematite quern grinding for Blue, Green and Red dye.
Decreased bonemeal output from 3 to 2.
Changed breaking bottles to play glass breaking sound instead of ceramic.
Fixed bottles not properly disappearing when broken.
Fixed player starting with only 50% thirst.
Fix charcoal pit resetting when chunk unloads.
We have to save the wood count when chunk unloads, so we can compare it later and don't reset the timer if it isn't really changed.
Fixes #343
Fix incorrect alloy amount when using a liquid mold.
We don't have to increase outputAmount after addMetal because the function already increases and overwrites the value.
When the alloy amount is 0 it has to be nulled, otherwise it keeps creating HashMaps uselessly.
Fixes #340.
Increased length of time after powder keg is activated that it explodes, from 0.75 s to 3 s. Additionally, right clicking on an ignited powder keg will defuse it.
Ingots and unshaped ingots now carry temperature values over when crafted.

 hijacked the "fullness" for unshaped ingots, set maxDamage to 101, set the "isItemDamaged" to >1, am using a damage value of "1" to represent liquid metal, so that it can't be crafted into an ingot
Merge pull request #334 from Kittychanley/dyes

More Quern/Dye Changes
Merge pull request #337 from Kittychanley/master

Changed breaking bottles to play glass breaking sound instead of ceramic.
Merge pull request #341 from Kittychanley/water

Fixed player starting with only 50% thirst.