Update AUTHORS
Merge branch 'patch-1' of https://github.com/zhanghaojie/cocos2d-x into iss2054-s9sp-anchorpoint-ccb
Fixed #2054: AnchorPoint property of CCScale9Sprite doesn't work in CCBReader.
Invoking init method in CCScale9Sprite::create().
Updating AUTHORS.
Merge pull request #2370 from dumganhar/iss2054-s9sp-anchorpoint-ccb

Fixed #2054: AnchorPoint property of CCScale9Sprite doesn't work in CCBReader.
Merge pull request #2356 from MarkEHenderson/master

Fix variable initialization in SpriteBatchNode and LabelBMFont to allow JS extension
Update AUTHORS
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
Merge pull request #2371 from CocosRobot/updategeneratedsubmodule_1366005697

cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings
Changed some property names to match conventions.

Changed m_pSecureTextEntry to m_bSecureTextEntry and renamed
getSecureTextEntry to isSecureTextEntry
fixed #1876:  CCScale9Sprite::setColor(...), setOpacity(...) are broken.
Merge pull request #2373 from dumganhar/iss1876-9sprite-setColor

fixed #1876:  CCScale9Sprite::setColor(...), setOpacity(...) are broken.
Fix CCPhysicsSprite getPosition variants

CCPhysicsSprite was overriding only some of the getPosition
methods on a node resulting in, for example, getPositionX
and getPositionY not working for physics nodes.

This change also makes this overloads shared between box2d
and chipmunk implementations.
Fix typo in make-all-linux-project.sh
Enable easy swithing between Box2D and chipmunk in linux and nacl

The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles.  Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.

Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles.  These should
never be defined globally like this.
Merge pull request #2231 from sbc100/physics_fixes

fixed #2055: Physics fixes.
1) Fix CCPhysicsSprite getPosition variants …
CCPhysicsSprite was overriding only some of the getPosition
methods on a node resulting in, for example, getPositionX
and getPositionY not working for physics nodes.

This change also makes this overloads shared between box2d
and chipmunk implementations.

2) Fix typo in make-all-linux-project.sh
3) The ENABLE_BOX2D/ENABLE_CHIPMUNK defines were previously
hardcoded in the Makefiles. Now you get chipmunk by default
on both platforms and can enble Box2D by setting USE_BOX2D in
your environment.

Also remove erroneous -D__CC_PLATFORM_FILEUTILS_CPP__ and
-D__CC_PLATFORM_IMAGE_CPP__ from linux Makefiles. These should
never be defined globally like this.
Update AUTHORS
fixed a bug that was causing http client to fail on mac os x with
semaphore error
Add libxml2 build for Emscripten.
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings