added vim-like movement
fixed inverted movement on y-axis
details on cloning from HTTP or SSH
Revert "details on cloning from HTTP or SSH"

This reverts commit 8c0b93291b2d45b14590b76d28dffc309a7dd8ee.
details on cloning from HTTP or SSH
Merge pull request #27 from wesleywerner/install-update

Install update
added logic for recall to town
Merge branch 'vim-movement'
Changes to vim-like/nethack-like controls
Merge pull request #29 from joek295/master

Vim/nethack like movement
fixed joeks vim keys to allow proper turns for monsters
Made both arrows and vim keys work g & , and fixed parts of menus and intro game_msg to show new keybinds...more to come
added "VIM-like" binding info to help page
add vi diagonal movement
Merge pull request #30 from wesleywerner/vimkeys-update

add vi diagonal movement
add grenade and amulet to items
we are immune to rabbits if wearing the amulet so do not take it off!
remove debug code
Merge pull request #31 from wesleywerner/endgame

Endgame...and so it comes to a close.