Doing a commit to store some changes before I branch over to update
the verson of glMatrix
Made the necessary changes to the code to update glMatrix from version
0.9.5 to version 2.1.0
So somehow when I updated glMatrix the trees became smaller. I can't figure
out why, exactly, this is. It's not, like, the biggest deal in the world, except
that it's so perplexing.
Merge branch 'glMatrix-Update'