Renamed file, and added some comments.
Renamed player to playerUI
Made lagCompensation subfolder
Made lag induction debug indicators.
Fixed inventory which I broke.
Added more debug info so I can figure out this crashing bug.
Added some warns incase we our displayed position is too far behind.
Added another warning.
Made lag debug display a bit nicer.
Even better lag display!
Added interpolation code.
Made it so player entity does not draw add it's meshes, then immediately added a flag to make it add it's meshes.